Diamond Deal Spielautomat Ein Juwel von einem Spiel!

PSA: Rockstar have patched the ‘losing pistol ammo’ glitch after completing the Diamond Casino Heist. But have now caused you to lose all your other ammo instead, leaving just the pistol ammo. Worst trade deal of all time.

PSA: Rockstar have patched the ‘losing pistol ammo’ glitch after completing the Diamond Casino Heist. But have now caused you to lose all your other ammo instead, leaving just the pistol ammo. Worst trade deal of all time. submitted by PlasmaWolf626 to gtaonline [link] [comments]

Diamond Casino Heist: Aggressive Cash. You'll get a 35% cut for dealing with aggressive cash. Sorry I didn't choose passive cash. I just need help with Duggan and the heist. GT:Codedguy

submitted by thjmze21 to HeistTeams [link] [comments]

The Ultimate Parlay: DraftKings ($DKNG)

The Ultimate Parlay: DraftKings ($DKNG)
Here on a Sunday night to give you autists some time to cross-check my info, start your RH instant deposit, and let your wife's bf know you're coming back with a vengeance. Here's an in-depth analysis on DraftKings and how to maximize profits over the foreseeable future to squeeze this for every tendie we can. Now that many states face revenue shortfalls due to the coronavirus pandemic and wider budget deficits, there needs to be a push to fill that gap and nothing is better positioned than sports betting.
As you all know, $DKNG came to market through a SPAC merging with Diamond Eagle back in April, at the worst of the pandemic when live sports were dead and there was more uncertainty than ever for what was to come. Jason Robins, Draft Kings CEO, has balls of steel and knew that they needed to get to market quickly for a sports betting run-up the likes of which we've never seen. Sports are now on their way back, with a huge amount of positive catalysts coming up in the next few months to skyrocket this stock to the moon and beyond.

Management

I want to clarify that a large amount of my conviction from this play comes from the incredible management team leading the company. CEO Jason Robins is a stand-up guy and has led the company through a huge amount of scrutiny since its founding in 2012. He comes from a data analytics background which could not be a better fit for the sports betting business. He prioritizes the high speed data that fuels the DraftKings platform as its most valuable asset and speaks often on the commitment his team has to ethical values and encouraging a trustworthy environment for its users to gamble their paychecks on the DraftKings platform.
I've linked a great interview to get to know the CEO and give further insight into DraftKing's plans moving forward below and highly recommend anyone going in on this play give it a quick watch. Jason is optimistic about the future of state's legalizing mobile sports betting moving forward and says they will continue to invest boatloads of money into customer acquisition costs through TV ads and billboards on a state-by-state basis. Link: https://youtu.be/2OVFB9piEC0
Any of you who have come across DraftKings commercials, YouTube ads, billboards, know that their marketing is on point. This is a great play because DraftKing's expansion has occurred thus far on a state-by-state basis. This means that there's a large part of the nation (actually the majority) that is still ignorant to the sports betting wave that is coming in 2021. DraftKings is positioned extremely well to lead the way into the ~25 states still waiting to pass the bill.

Legislation

The fact that the top 4 states in the country still have not legalized online sports betting presents a HUGE opportunity to ride this wave with little downside risk. Sports have already gone through the worst-case scenario during COVID shutdowns and survived—now we’ve got a great amount of positive catalysts coming up (NBA season, March madness, Super Bowl, etc.) that the general population is begging for some action on, paired with more money in their pocket from significantly less entertainment costs since the pandemic started.
The Wuhan Virus gave DraftKings a shot in the arm to streamline its way into most (if not all) of the remaining state's ballots during Q1 and Q2 due to the huge cut in tax revenues that the lockdowns caused across the country. Governor Cuomo of New York released a statement last week stating he is now considering the passing of mobile sports betting in order to raise the state's tax revenue during a time where Congress completely skipped them over in terms of providing aid through the stimmy. New York is a huge catalyst moving forward. In my opinion, this is a make or break for how things look for DraftKings moving forward, and will largely influence how other states react. Mobile sports betting scares states as it is new and so accessible, but if you do research into the Powerball and other loterry companies, it just took a push in the right direction for states to realize how much money they are leaving on the table by not participating in these emerging markets. Sports betting has already benefited the 9 states which passed the bill (NJ leading the way) and has NY as well as every other governor, feeling major FOMO.
Current states where online (mobile) sports betting laws have passed:
  • New Jersey
  • West Virginia
  • Indiana
  • Pennsylvania
  • New Hampshire
  • Iowa
  • Colorado
  • Illinois
  • Tennessee
Some of the reported revenues from sports betting:
New Jersey: $931.6 million
Pennsylvania: $491.9 million
Illinois: $434 million
Indiana: $250.8 million
Colorado: $231.2 million

On May 14, 2018, the United States Supreme Court found the Professional and Amateur Sports Protection Act (PASPA), the federal law prohibiting states from authorizing sports betting, to be unconstitutional. It is now up to individual states to decide if they want to authorize and regulate sports betting in their state. Congress can also take action on the authorization and regulation of sports betting but has so far left it up to individual states.
As you can see, states are cashing out on the mobile sports betting wave, with New Jersey leading the way and making a large part of that revenue from NY residents crossing state lines to get their gambling fix in. Gov. Cuomo has been opposed to legalizing sports betting in the past, calling it "a violation of the constitution"...buut that was before covid lockdowns and his state was drowning up to their neck in debt.
DraftKings management issued extremely bullish guidance without even taking into account new states passing legislation. This is one of the things that I love about CEO Jason Robins that stood out to me in the hours of interviews/articles I’ve looked over. This man is the pinnacle of underpromising and over delivering. The staff at Draft Kings are extremely customer centric and focused on strong ethics to help them provide a platform for sports aficionados to enhance their viewing experience.

Data-Driven/Proprietary Tech Stack (the MOAT)

Legislation aside, the other huge catalyst is DraftKing's unique approach to owning its own data and proprietary tech stack. I believe that this will be where DKNG separates itself from the competition that is rushing to this space and will give it the upper hand in acquiring, and retaining, a large percentage of new users across opening states.
From investor presentation: "Upon close of the business combination, DraftKings will become the only vertically-integrated pure-play sports betting and online gaming company based in the United States. Through the business combination, DraftKings expects to realize synergies by transitioning its risk and trading sports betting platform to SBTech’s, instead of relying on a third-party platform. In addition to reducing costs, DraftKings will control its backend system and product roadmap, differentiating the company from other U.S. operators and giving it the ability to tailor its sports betting product to U.S. sports and users."
"SBTech is a global leader in omni-channel sports betting and gaming, with more than 1,200 employees in 10 offices worldwide. Since 2007, the group has developed the industry’s most powerful online sports betting and casino platform, serving licensees in more than 15 regulated territories. SBTech’s clients include many of the world’s premier betting and gaming operators, state lotteries, land-based casinos, horse racing companies, and iGaming start-ups. The group supplies highly flexible betting and gaming solutions to clients looking for exceptional configurability and the quickest route to market, complemented by proven business intelligence and reporting capabilities. The SBTech offering includes its seamless sportsbook, Chameleon360 iGaming platform, managed services, on-property sportsbook and omni-channel solutions that provide players with constant access to sports and casino products across all online, mobile and retail channels. Supported by unrivaled expertise in trading and risk management, acquisition and CRM, and the highest standards of regulatory compliance, SBTech’s partners consistently achieve rapid growth, enhanced brand loyalty and record revenues."
DraftKings prioritized OWNING their own backend technology via this merger with SBTech, making them the first, and only company in this space to own their risk and trading platform. This gives DraftKings a huge edge to the rest of the market. It forked up the cash to keep everything in house not only to provide a better customer experience, but also to widen the moat against competitors as new states come onboard. The key here is to clarify that DraftKings and SBTech combined to be the only player in the market with 100% vertical integration and control of their own backend. Jason Robins and the rest of the management team are placing their efforts on having the best technology and the best product and really going all in on owning the U.S. landscape opening up, with as little need for cross-platform interaction as possible.
This acquisition of SBTech was a complete game changer because it allowed them to be independent from paying revenue share to a third-party for betting lines and risk management services.
Clarification: no other sports betting/fantasy sports/casino company currently has 100% vertical integration on the level that DraftKings has established.

iGaming Boom

This is where the market is missing the mark. Take the time to read over analyst reports, news articles, and interviews and you'll quickly notice 99% of the general market is completely glazing over DraftKing's iGaming sector. This industry has been a CA$H COW in Europe for awhile now, and is only getting started in the United States. Out of the companies that occupy this space, DraftKings is the only one to create one synergistic platform for Fantasy sports/Sportsbook/iGaming. This will be a huge value proposition that will ultimately rocket DraftKings to the top of the gaming market and solidify it as THE gaming powerhouse moving forward.

The infrastructure driving DraftKing's products and Tech (all in one platform)
Anyone that's watched the run of Skillz and the hype pushing PaySafe, knows how much anticipation there is for iGaming to become the new norm in the world of gambling. DraftKings has emerged as the market leader in each state they've launched in, and continue to gain more and more market share. Once new users get introduced to their platform, the cross-selling opportunity is limitless and creates an extremely sticky customer acquisition cycle.
Competitors like Penn and MGM are dinosaurs in this space and have been playing catch-up to DraftKings since 2012. The new age of gamblers don't want to drive to a physical casino location or buy a home desktop to gamble. Everything will be mobile and run in real-time. DraftKings has been building an incredible live-sports ecosystem (first to market) and innovates the possibilities of what you can bet on a daily basis. Just download the app for yourself and do some exploring. I believe this is going to boom in the TikTok/millennial crowd as more states start to hop onboard.

2021 Projections

Pulled from the investor presentation, $DKNG has smashed every one of their 2020 assumptions listed below. For any stats guys out there, I would love to see some models at how much of this market is still up for grabs. DraftKings has positioned themselves to be at the head of this movement, and I believe that 2021 will be the year we really see them take off into triple digits share prices.
The catalysts are there, and the market is ripe for the taking. Their projections are extremely conservative and management lets the numbers do the talking. In my opinion, this is a bet on the management putting the dots together to EXECUTE as state legislation starts to go their way, once NY happens this shift will occur rapidly.

https://www.sec.gov/Archives/edgadata/1772757/000110465920032214/tm2012476d1_425.htm
The management is incredible and truly displays a vision for wanting to prop up shareholder value in the long-term through valuable data, a fully integrated platform, and aggressive customer acquisition to take control of this market as states realize the economic deficits which they are facing going into a new year. This along with the unprecedented hype that is going to be involved with sports events this year, will skyrocket DraftKings to new heights.
This is not a bet on sports betting alone, it is a play on a data-heavy and analytically driven behemoth, with strategic partnerships (league, team, and celebrity partnerships) and one of the most aggressive marketing strategies I have ever laid eyes on. The stock soared earlier this years upon news of the Michael Jordan partnership (https://www.cnn.com/2020/09/02/investing/draftkings-michael-jordan-deal/index.html) and there is many, many more big moves in the pipeline.

Conclusion

Long-term I am extremely bullish on people wanting risk to make up a daily part of their lives. The psychology of sports betting resembles that of the lottery and is becoming a must-have for people to have the choice to place bets from the convenience of their mobile phones. We are moving into a future where if risk and leverage are not involved, people will have little interest in dedicating their time to things. This shift can be seen with the boom in retail options trading (shoutout wsb gang) and will have a similar effect in sports, iGaming, and random prop bets/surveys that Draft Kings is innovating heavily in. This is not to mention the infrastructure that DKNG is continuing to build out to rival that of Europe in terms of live sports betting (which makes up three quarters of revenue for online sports books in the UK) and expanding their horizons to lesser betted on sports such as tennis, golf, soccer, etc.
If you've gotten this far, congrats you're just a few steps away from striking gold. Any feedback, comments, rebuttals, bear scenarios, etc. please comment. Good luck.

Positions

$70c 1/21/22
$90c 1/20/23
🚀🚀🚀 Bet at your own risk 🚀🚀🚀

Tl;dr

DraftKings has state legislation action coming, incredible management, is data-driven, is vertically integrated/owns its tech stack, has exposure to the full range of new world gaming (Fantasy/Sportsbook/iGaming), and is ahead of its competition forming league, team, and celebrity partnerships.
$70c 1/21/22
$90c 1/20/23

Sources (do your own DD dumbass)

https://youtu.be/2OVFB9piEC0
https://www.legalsportsreport.com/42835/draftkings-kambi-2021/
https://sportsbook.draftkings.com/help/sports-betting/where-is-sports-betting-legal?_ga=2.2847858.331721966.1608603855-1177209388.1608603855
https://www.legalsportsreport.com/46711/the-week-in-sports-betting-dec-21/
https://www.aol.com/news/why-draftkings-flutter-trading-lower-201654511.html
submitted by omertaproject to wallstreetbets [link] [comments]

Billionaires and Huuuge Casino finished in 12 hours

Started with Billionaires, played around until level 20 then spent $3 on a special deal that gave me bronze lottery tickets and cash. Used the lottery tickets to get 3 days of XP boost. Then just played Diamond Slots betting around 1% of my bank roll and adjusting the bets when I would win or lose. Got lower on cash and spent another $2 on another deal. Got level 160 in 6ish hours.
Thought that was easy I’ll try Huuuge Casino. Used the same strategy but had to spend $6 on bronze lottery tickets to get my bonus XP. Also spent $3 on cash again. Finished in 6ish hours as well. This attempt was a little more challenging than my first but still not that hard.
Altogether spent $14 and got 9000 SB. Pretty solid if you ask me.
submitted by Casperandgrim to SwagBucks [link] [comments]

OfflineTV and Friends Minecraft Server Season 3.5: After Toast (AT) | FTB Revelations: New Beginnings | (Dec. 5) News and Casino Leaderboard (#7)

Ocean's 4

Ocean's 4 is not a faction but a group that is made with the sole purpose of hiesting a casino. The group is made due to the desperation of the members because of the loss of their money in the casino. Their addiction clouded their minds and they blacked out until their money was no more
Leader:
Lily
Members:
Kris
Ryan
Sydney
=====================

News Headline

===

The Roulette Has Been Installed

The Roulette has been installed in the second floor of L'Ottos Casino. Another Blackjack machine is also being installed in the Casino
A Leaderboard will also get added to show the amount of money on the residents' L'Otto Card. This will urge the residents to not cash out immediately and higher standing in the leaderboard will give benefits in the Casino
===

Town Center Amusement Park

The Amusement Park, named Pog Park, is almost at the end of its construction. Testing has been completed and safety has been provided in the rollercoaster called as the Hype Train
Please pay 10 Diamonds to Santa to get a ticket to ride the Hype Train

News

Its_Fundy has descended upon the lands!
A new resident became a victim of the Casino and became addicted in gambling and lost $2000 and had a debt of $3000
In order for the new resident to pay back the debt, she decided to work for the Casino after Ryan and Ludwig offered the option
Ludwig almost scammed Sydney from becoming a supervisor and hitman of and to Lily
Lily got possessed for a second and became Don Lily. Capo Ludwig had a PTSD after hearing Don Lily and there was a sudden shift in power
Fortunately, they returned to their senses and everything went back to normal
Lily will build a Grand Piano in the Casino and will provide live concert to make residents gamble more
Rumors also has it that Tubbo of The Hive faction has a deal with L'Ottos Casino as the main bank
A secret heist group has been instated by 4 residents and it's called Ocean's 4. Their purpose is to attempt a heist at L'Ottos Casino and rob them of money
Ludwig plans to host a pool party with Diamonds tomorrow in his Casino because voices in his head told him that his Diamonds might disappear tomorrow
Astral Sorcery Queen Sydney started to build her Magic Shop in the Black Market Mall
Krinios has descended upon the lands!
TheJennyWang (Toast's sister) has descended upon the lands!
Local resident flies around the world to find Farmer Villagers in Villages. He became frustrated at not finding any Farmers and only Jam Guys, Clerics, Shady Merchants, Santas, Apiarists, and Botanists. He massacred all villagers in a Village that did not have any Farmers
Upon being devastated at not finding a Farmer Villager, he made a Villager Spawner in hopes to spawn Farmers, only to find out that they disappear after a while
He made a Smeltery under the spawner to harvest the Villager's blood, which are molten Emeralds
Construction and renovation of L'Ottos Casino has resumed
=====================

Casino Leaderboard

The Casino Leaderboard is a leaderboard for the casino that shows the top members who has the most money in their L'Otto Card. Top members has benefits in the casino such as lowered percentage when cashing out up to 2%
As of 12:40 am PST
=====
Rank 1
Abe - $1000
Rank 2
Sykkuno - $572
Rank 3
nhoJ - $345
Rank 4
Slam Dog Millionaire (Janet) - $42
Rank 5
Ash - $42
Rank 6
Rhiga - $12
Rank 7
Miyoung - $6
Rank 8
Jawsh - $0
Rank 9
Hannah - $0
submitted by TheOmegaOne9000 to offlineTV [link] [comments]

My Ultimate James Bond Franchise Alternate Fantasy Timeline

: Sean Connery 1962 - 1967
1: Dr No (1962) - Terence Young
2: From Russia with love (1963) - Terence Young
3: Goldfinger (1964) - Guy Hamilton
4: Thunderball (1965) - Terence Young
5: You Only Live Twice (1967) - Lewis Gilbert
Note: In this timeline Connery has a good relationship with Cubby and Harry which means like Roger Moore in real life he would becomes Friends with The Broccoli and Saltzman family also he becomes friends with Micheal G Wilson and Barbara Broccoli like Roger Moore in Real life also he says James Bond is his Favourite Role and he would sound happy with what he did with Bond, Reasons for leaving is because he wants to do other things so he never gets bored, he would still remain associated with Bond which means he attended the James Bond celebrations in 2002 with Moore, Dalton, Lazenby and Brosnan and he appears in the Everything or Nothing documentary in 2012 not to mention attending a James Bond 50th Anniversary QNA Pannel(Something that never happened in real life) with Roger Moore and Daniel Craig where those three talk about 50 years of Bond also answering questions from fans and he and all the 5 Other Bonds appear together at the 2013 Oscars(Something that didnt happen in real life but should have happened), he would retire from acting in 2003 like in real life but still does loads of interviews from that point forward until his death in 2020.

:George Lazenby 1969 - 1971
1: On Her Majesty Secret Service(1969) - Peter R Hunt
2: Diamonds are Forever(1971) - Peter R Hunt( Revenge flim follow up to Majesty with a Serious Tone).
3: Never Say Never Again(1983) - Unoffical Bond flim.
Note: Lazenby leaves because of Bad Advice like in Real life and does Never Say Never Again because of his Bad Relationship with Cubby Broccoli.

:Roger Moore 1973 - 1985
1; Live and Let Die(1973) - Guy Hamilton
2; The Man With The Golden Gun(1974)- Guy Hamtion
3; The Spy Who Loved Me(1977) - Lewis Gilbert
4: Moonraker( 1979) - Lewis Gilbert
5: For Your Eyes Only(1981) - John Glen
6: Octopussy(1983) - John Glen
7: A View to a Kill(1985) - John Glen

:Timothy Dalton(1987 - 1993)
1: The Living Daylights(1987) - John Glen
2: License to Kill(1989) - John Glen
3: The Property of a Lady(1991) - John Glen
4: The HildeBrand Rarity(1993) - John Glen
Note: Dalton does his planned Third Bond flim and does a final fourth flim, in this Timeline Connery like in Real life was the only Bond that was not a fan of Dalton while everyone including EON and Moore, Lazenby, Brosnan and Craig all praise Dalton and think he may be the best James Bond since Sean Connery not to mention coming near Connery as well.

:Pierce Brosnan(1995 - 2004)
1: Goldeneye(1995) - Martin Campbell
2: Tommorow Never Dies(1997) - Roger Spottiswoode
3: The World is Not Enough(1999) - Micheal Apted
4; Die Another Day(2002) - Lee Tamahori
5: Everything or Nothing(2004) - Sam Mendes( Flim adaptation of the video game but with everything stripped down included and a serious tone)
Note: Brosnan does his planned 5th flim so he gets a better send off and this is just me wondering what would happen if Mendes and Brosnan worked together, also in 2002 Connery, Moore, Dalton and Lazenby attend the Die Another Day Primere with Brosnan.

:Daniel Craig(2006-2020)
1: Casino Royale(2006) - Martin Campbell
2: Quantum of Solace(2008) - Marc Foster
3: Skyfall(2010) - Sam Mendes( Last flim to be written by Purvis and Wade since they terrible writers and i want them gone.)
4: Devil May Care(2012) = Sam Mendes( Standalone Tradional Missions, Classic Format, Old Formula, Craig Bond flirting with Moneypenny, getting mission from M and getting Gadgets from Q tradional one and done scenes, Standalone adventures that are not personal, Saving the World, Craig Bond moves on to The DB10 as his own car and Tradional one and done Main Bond Girls that Craig Bond will Make out or be in bed with at the end.)
Note: In this timeline during 2012 Sean Connery, Roger Moore and Daniel Craig appear together for a James Bond 50th Anniversary QNA Pannel where those three talk about 50 years of Bond while answering questions from fans and also Connery, Lazenby, Moore, Dalton, Brosnan and Craig appear in the Everything or Nothing Documentary then in 2013 all Six Bonds appear together at the Oscars.
5: Risico(2014) - Danny Boyle(Standalone Tradional Missions, Classic Format, Old Formula, Craig Bond flirting with Moneypenny, getting mission from M and getting Gadgets from Q tradional one and done scenes, Standalone adventures that are not personal, Saving the World and Tradional one and done Main Bond girls that Craig Bond will Make out or be in bed with at the end.)
6: 007 in New York(2016) - Cary Fukunaga(Standalone Tradional Missions, Classic Format, Old Formula, Craig Bond flirting with Moneypenny, getting mission from M and getting Gadgets from Q tradional one and done scenes, Standalone adventures that are not personal, Saving the World and Tradional one and done Main Bond girls that Craig Bond will Make out or be in bed with at the end.)
7: Colonel Sun(2018) - Christopher Nolan(Standalone Tradional Missions, Classic Format, Old Formula, Craig Bond flirting with Moneypenny, getting mission from M and getting Gadgets from Q tradional one and done scenes, Standalone adventures that are not personal, Saving the World and Tradional one and done Main Bond girls that Craig Bond will Make out or be in bed with at the end.)
8: No Time to Die(2020) - Christopher Nolan(Standalone Tradional Missions, Classic Format, Old Formula, Craig Bond flirting with Moneypenny, getting mission from M and getting Gadgets from Q tradional one and done scenes, Standalone adventures that are not personal, Saving the World and Tradional one and done Main Bond girls that Craig Bond will Make out or be in bed with at the end.)
Note: In This Timeline The Covid-19 Pandemic never happens and also No Me Too era Nonsense is included in No Time To Die.

:Tom Hardy(2022 - 2025)
1: Spectre(2022) - Christopher Nolan( Hardy Bond deals with one Single Member of Spectre.)
2: Warhead(2024) - Christopher Nolan( Hardy Bond deals with Muitple Members of Spectre with Blofled in The Shadows)
3: Shatterhand(2025)- Christopher Nolan( Hardy Bond finally Confronts Blofled without any Stepbrother Nonsense and kills him.)
Note: In this Timeline Spectre is used for a New Bond where a Spectre Trilogy is Directed by Nolan himself.

Henry Cavil( 2027 - 2036)
1: Bond 35(2027)
2: Bond 36(2029)
3: Bond 37(2030)
4: Bond 38(2032)
5: Bond 39(2034)
6: Bond 40(2036)

; 40 Flims in 74 years.
What do you guys think of this Timeline.
submitted by wrestlemania12345 to JamesBond [link] [comments]

Just some thoughts of the Cayo Perico heist from a casual newcomer.

So far I was only able to do 3 heist in gta online. The Fleeca Job, The Diamond Casino, and finally the Cayo Perico.
Fleeca Job was actually pretty neat. The difficulty matched the payout and it was a great introduction to heists. I didn't follow it up with Prison Break though since finding a non troll for the fleeca job was hard enough, imagine having to work with 3 more people.
Diamond Casino was amazing even though I was just carried by a veteran player. I might try that out again on my own but finding someone for the finale will be a little tough. I really felt like I was a heister and it was a better experience of heisting than payday 2. At least, imo. (Payday 2 felt boring and tedious) and the payout was just as good.
And finally, the Cayo Perico. At first I was hesitant to pay the 2 million dollar paywall since I was already struggling getting money with my bunker but I did it anyway since It's new and I want to relate to the subreddit and the maymays. Oh and it's because it's a heist that can be done purely solo which is a godsend. Still, knowing that the initial payout is only a million plus bonuses I couldn't shake the feeling that I wasted that 2 million.
Especially since the prep missions got a little tedious. Not the mission itself but rather getting there from the submarine which took me like 30 minutes since I only had a motorcycle and no aircraft. I still enjoyed it though. A good challenge despite not really getting anything from it aside from reaching the finale.
The finale to me is just the most frustrating and hardest part I've ever played in gta online.
At first it was smooth sailing since I was doing it stealthily, then one misplaced shot just alerted the whole island. It isn't like other stealth games where you can just lay low and hide from enemies so it won't go on alert oh no, instead the enemies would just keep on spawning near me and I had to deal with them or ignore them and go straight to the compound.
Keep in mind, I was only rep 50. I literally die in 4 shots. I also forgot to buy snacks because I'm an idiot. Nevertheless I reached the compound. Almost broke my stuff because of raging since I kept on dying. Still managed to get the files after being shot a million times which just made me almost lose all the secondary target money.
The escape was a pain as well. Just swarms of guards non stop harassing me and the chopper being pain but I soon realized I can just shoot it. It made me realize just how much easier it could've been if I was at max health.
In the end I finished the heist and got 1.4 million dollars. Which didn't feel worth it lol. I might actually start to look up guides when I decide to do it again but for now I'm just tired man. I spent my earnings to upgrade my bunker so I can at least earn something while doing the prep missions.
TL;DR Fun heist, hard as balls for a low rep casual newcomer shockingly, I just hope to get back the 2 million I spent and more.
submitted by DavidTenebris to gtaonline [link] [comments]

Working Wise or Wizardly Working: how magic items affect the world

Magic items. Objects imbued with magic in order to make them better, or even gain a completely different function. But apparently the only places they exist are in monster hoards and adventurers' backpacks.
Realistically however, everyone wants things that are better at what they do. And eventually, people get what they want.
Today i will go over some objects that are useful outside of the context of adventuring, as well as how they might change the world around them. I will not mention artifacts, since those are one-of-a-kind objects with pre-established locations, usage, etc.
While the topic has always existed, Tasha's Cauldron has added a few interesting toys to our proverbial tool box, which makes this as good a time as any to take a look and
Much like in the Spells and Society post, the rarer an item the more amazingly powerful it must be to be worthy of mention. Actually i recommend reading that post before this one. Since a lot of magic items just allow you to cast spells for free, knowing which spells alter the world gives a good idea of which items can do the same.

Uncommon

+1 tools.
That's right, +1 tools. Not +1 weapons.
Consider a guard. How much of his time is actually spent fighting? A minute every other day? That's not getting a lot of use out of his sword. Even a soldier spends weeks marching, or months guarding a fort, and then only fights for a few minutes or hours. Even if a guard has a superb weapon that doubles his combat effectiveness, it only makes him 1% or 2% better at being a guard[1]. Given a choice of uncommon item, any guard and most soldiers would rather have a Weapon of Warning to prevent being backstabbed, ambushed or caught off-guard.
Now consider a lumberjack or miner. They spend several hours a day hitting trees and rocks. An enchanted axe, saw or pickaxe would see continuous use in their hands. Not only that, magic items are also described as being "at least as durable as a nonmagical item of its kind. Most magic items, other than potions and scrolls, have resistance to all damage". This means the +1 pickaxe would be far, far more resilient to wear and tear than a mundane one, potentially being passed down for generations. And with your miners and lumberjacks being more efficient, you need less of them. Which in turn means you get to have more guards.
Another noteworthy thing here is adamantine items. They deal automatic critical damage to objects and are much harder to destroy. In other words, they're great at chopping trees and ores, bending hot metal, cutting cloth, plowing a field, etc. All while having a fraction of the wear and tear.

Bags of Holding, Handy Haversacks and Portable Holes.
AKA your transporty boyes.
The bag of holding is an old favorite among players, and the reason is obvious: it has a million uses.
Most adventurers use it for carrying all their junk. The bad guys in the original Baldurs Gate game used bags of holding to smuggle whole shipments to and from their iron mine base with just one guy. One of my players once put a huge boulder in it, then flew up and dropped the boulder on an enemy transport ship. And let us not forget the classic Arrowhead of Total Destruction.
All of these are perfectly valid uses. Smuggling a small object is easier than smuggling a large object. Dropping huge objects from a high place turns anything that flies into a siege weapon. And the Arrowhead, while expensive, can deal with very large threats that could level a city.
But honestly, every merchant is a smuggler at heart. After all, as long as brigands roam the roads, there will always be a need to hide your valuables in an extraplanar space small enough to fit any orifice. Not only that, the bag allows you to dump a cart entirely and just ride to your destination much faster (and therefore, more safely).
Of course not every merchant can afford a bag of holding, so this brings about an interesting topic of inequality in your campaign. Some merchants can go from A to B faster and more safely on a horse, while the majority must go with a bull-drawn cart that is slow and vulnerable. And bags of holding don't even require attunement, so once you have one and your income soars you can get another, and another... Its a serious rich-get-richer situation, and you risk running all the mundane merchants out of business.

Broom of Flying.
I'm gonna start this one with saying that brooms of flying and carpets of flying are overpowered. They are consistently better than items of similar rarity that provide the same benefit, like boots and wings of flying. The reason here is, in my humble opinion, the same reason why Fireball deals more damage than any 3rd level spell and most 5th level ones: its iconic.
As for the item itself, its pretty much a permanent flying speed of 50 while carrying up to 200lbs, or 30ft. speed while carrying 201-400lbs. Its a deliveryboy's dream... except not.
You see, the broom of flying isn't just a hoverbike, its also a drone. You say the command word, and it flies up to a mile a way. Say it again, it comes back. In other words, the crazy wizard in his tower can just tie some money and a note on the broom and send it to a shop, then call it back once the shopkeeper has tied the groceries to it. Poor delivery boy just lost his job.
But wait, there's more! If the broom can fly on its own, can it plow a field? Can it spin an "animal" traction mill? The answer is: yes. But there's no reason to use magic where a common animal would do, unless its a crazy high magic setting or something.

Decanter of Endless Water
I think anyone can see how infinite water is broken as fuck[2]. But that's not all. By speaking the command word and pulling the lid, you can cause 30 gallons (136.4 litres) of water to pour out with enough force to push a 200 pound object 15 feet. This action can be repeated every turn (6 seconds), since a decanter of endless water has no limit on how often it can be used.
So a decanter is not just infinite water, but also infinite energy provided you have enough technology to build a mill. Even more energy if you activate the decanter in a high place and use gravity to give those 30 gallons even more potential.
Do keep in mind however that in 5e there must be someone using their action to activate it every turn. In previous editions however one could leave the decanter open and it would pour water constantly.

Hat of Disguise
This wee cap is not game-breaking for its great usefulness, but rather for its ability to fuck the world up. Any charlatan with a Hat of Disguise can walk into a bank, guild, ship, etc. and pretend to be anyone. Sure it doesn't happen often, but when it happens the crime spree is enormous. And while there are ways to work around disguised criminals, the fact people have to work around it is an issue in and of itself.
Societies based on trust pretty much can't function. Does everyone sign everything? Do people start using IDs? Do organizations start using items or employing animals that can see through illusions? Is there an industry for door frames that detect illusions?
Even without the hat, Disguise Self is still a 1st level spell. Yet somehow the sourcebooks have no mention of how the world might adapt to the idea that you can't trust people to be who they seem to be. And if anyone with access to 1st-level spells can walk up to the king without difficulties, you wont have kings for long.

Ring of Mind Shielding
A great item, if you're an asshole. Keeps people from sensing your evil alignment, keeps them from reading your evil thoughts, keeps pesky zones of truth from sensing your lies, and it even makes itself invisible so nobody can notice you're wearing the "i am evil" ring. It even keeps your immortal soul from going into eternal damnation!
One thing i always think of soul-trapping items is that they're a good way for evil people to avoid the afterlife. If you're good, you want to go to Celestia, Elysium, Arborea or Ysgard. Yet if you're evil, being stuck in a ring and talking to its wearer might be better than Baator, Carceri or the Abyss.

Sending Stones
Another classic, unfortunately the stones were nerfed and now can only Send to each other once a day.
Still, long range communication is nothing to scoff at. And while hiring someone to Send for you is cheaper, the stones provide more privacy and can be sent to far off corners of the world where you can't afford to station a caster full time.
Expect each mayor or baron to have one of these, while someone in the capital answers their "calls". Something of a royal secretary if you will. While magic items are expensive, shaving days off of your disaster response time can be the difference between having a kingdom and having ruins.

Rare

Bag of Beans
An often overlooked item, the BoB is crazy powerful. It has 3d4 beans, each of which can trigger a random effect. Notably they have a 10% chance of creating a random potion that lasts 30 days, a 10% chance of creating 1d4+3 eggs that can permanently raise an attribute by 1[3], a 9% chance of spawning a full on pyramid with a mummy lord and appropriate loot[4], and a 1% chance of leading anywhere.
Why bother with tomes when you can get twice as many stats from a bag of beans?

Helm of Teleportation.
1d3 castings of Teleport every day, plain and simple. That means 9 people can travel about 14 times in a week[5].
That's a lot of potential trading to be had for sure, but why stop there?
Say your kingdom spent tons of time and money training and equipping an elite unit. You wouldn't want them to spend 80% of their time on the road and 20% solving issues right? One rare item can make your 9-men unit five times more efficient.
Adventurers are in much the same boat: small group, lots of capital invested into their gear and training, yet they somehow spend most of their time going back and forth between adventures (until level 9 if they have a bard, sorcerer or wizard in the party, past 9 if they don't). It honestly amazes me that the Helm of Teleportation is not listed more often as a must-have party item.

Manuals/Tomes
For those unaware: there are 3 manuals and 3 tomes in the game, each increases an attribute by 2 when used and then loses its magic for 100 years.
The #1 item on any adventurer's to-get list, the existence of the tomes raises far more questions than answers. Who makes these? Why are they not mass produced? Can i get a magically accelerated demiplane, throw the books in and recharge them in a fraction of the time? Why do people not abuse the f*** out of them?
And when i mean abuse, i mean make smart use of them. Say a kingdom has, over the course of generations, acquired 5 or so tomes. Then the ruler reads them and becomes super smart/wise/popular. That sounds like the sort of thing that would make the whole realm prosper. Do it on an elven/dwarven kingdom and the ruler can read his tomes multiple times, granting him a godlike mind.
And that's without considering the idea of immortals. Or even high level druids. Any lich or vampire could become insanely powerful, not only from being able to use each tome a dozen times, but also from having eons to look for more or even craft them[6].
One thing i really like about tomes is watching the party decide what to do with them after spending the magic. Do they auction the books? Trade with some elf for favors? Give it to a friendly vampire?

Very rare

Candle of Invocation
For 4 hours clerics and druid of the proper alignment within 30ft can cast 1st level spells without using spell slots. In other words, crazy amounts of healing. Pop one after a battle and in a few minutes your whole army will be ready for more. Or pop it during a battle, and have the Healing Word the crap out of your troops from a safe-ish distance.

Carpet of flying, Peregrine Mask
Carpets of flying function much like brooms of flying, except they are faster or carry more weight (depending on size). They would be a strict upgrade, except they lack the drone function the broom has.
A peregrine mask provides a flying speed of 60, but has no carrying capacity. That means if you have a Powerful Build or a similar feature it can actually carry more than the carpets.

Cauldron of Rebirth
If there's one thing Tasha's Cauldron has brought us, its this cauldron.
It has some minor uses for scrying making potions, but here's the deal breaker: you put a corpse in the cauldron, fill it with 10gp worth of salt (200lbs.) and it casts Raise Dead on the creature.
Resurrection normally costs 500gp. worth of diamonds. With the cauldron it costs 10gp worth of salt. Sure there's a one week cooldown, but who cares? I see two scenarios here: either a resurrection every week is more than the local demand, or less than the local demand.
If its more than the demand, that means everyone who dies of unnatural causes and has 10gp to spare gets resurrected.
If its less than the demand, that means you're raising one person every 7 days. Depending on how high the demand is you could be making as much as 500gp a week, or 26k a year. Considering that the DMG says a Very Rare magic item costs 10.000-50.000 gold, the cauldron can pay for itself in under two years. Even if the math is way off for some reason, it is still crazy strong.
Honestly, this should be an artifact. Or at least have some heavy downside. The idea that someone over at Wizards of the Coast read this and said "Ah yes, 10gp resurrection, perfectly fine" simply boggles the mind.

Crystalline Chronicle
Speaking of items that make things cheap, 1d3 times a day this spellbook allows you to cast a wizard spell without material components of up to 100gp.
That means two spells on average, so let's take a look at a few good options: Continual Flame[7], Magic Circle (exactly 100!), Stoneskin (100!), Teleportation Circle and Astral Projection.
The ones that stand out here are Continual Flame and Teleportation Circle. Both cost 50 and have a huge demand in the world. Where a permanent TP circle would normally consume 18.250gp worth of materials over a year, it will now cost nothing[8].

Legendary

Staff of the Magi
This is, i think, the most powerful item in the game.
Has a bunch of charges, yadda yadda, here's the important part:
  1. When someone else casts a spell on you, you can use a reaction to absorb the spell. The staff then gains charges equal to the level of the spell it just ate.
  2. It can cast Plane Shift for 7 charges.
This means on an average day you get 16 charges, or two Plane Shifts, from the natural charge generation. But what if you could have someone cast spells on you without spending spell slots?
There are several monsters who can cast spells at will, too many to list. But there are also a few ways for players to do it. The first that comes to mind is the level 18 Wizard feature Spell Mastery, allowing any 2nd level spell. There's also the level 15 invocation Shroud of Shadow that allows infinite casts of Invisibility. Either case allows a duo to have infinite Plane Shifts a day, which is really powerful.
As usual, trade comes to mind. But with infinite charges you might as well start a tourism agency or a hotel and/or casino that brings in people from all planes. Yet what few people realize is that Plane Shift can be used offensively in order to permanently banish anyone to any plane. Infinite save-or-die effects.
You could also just settle for a fuckton of Shifts instead of infinite, and use a warlock or four-elements monk to convert their short rest resources into charges for the staff.
Now think of the possibilities and plot hooks. Mad king banishing dissidents, Red Queen style. Alternative death sentence. A high level wizard/warlock stranded somewhere because the guy who was attuned to the staff died or got separated from him. Random archdemon bringing an army to the Material Plane a couple demons a minute.

Notable mentions

These are items i left out, but which i will get yelled at in the comments if i "forget" about them.

Anything that creates energy
The truth is that a lot of magic items can do that. Fire for heating things, wind or water for pushing things, etc. For an energy source to be noteworthy it has to provide a considerable amount of continuous energy, without charges or daily limitations. Otherwise you might as well just use a regular water mill or a bull.

Alchemy Jug (uncommon)
It creates an amount of a liquid (beer, honey, etc) every day. It does nothing that cannot be done by an amount of workers, and for it to be world-altering we'd have to go into a lengthy math argument of how many labor hours of a bee farmer are needed to make a gallon of honey, and how that compares to the initial investment of hiring a wizard to make the item.
As a general rule, if something can be done mundanely it will be done mundanely. Let the casters focus on stuff where they have an infinite comparative advantage, like flying stuff, teleportation, resurrection, etc.

Cap of Water Breathing (uncommon)
It allows you to breathe underwater indefinitely. Can be great if you have important stuff to do underwater, and might enable interaction with sentient water folk. But in and of itself, not a world-altering item.

Horseshoes of Speed (rare)
Essentially +30 speed for hooved creatures, without requiring attunement. Honestly this item does not really fit this list, but i just thought the idea of pegasi flying real fast with these was worth mentioning. Sure a helm of teleportation outclasses it entirely for travel, but that's not useful in combat.
And i really want to play a centaur monk with these some day. Unfortunately the item description specifically says you have to have four equipped to benefit, so don't even think about it you satyrs and tieflings out there.

Lyre of Building (rare)
At a glance this looks like a regular magic items, with nothing too weird about it. Until you look at its spell selection and notice you can cast them as an action.
Mending normally takes a minute to cast, with the lyre its an action, and you can do it at will even without knowing the spell.
Fabricate takes ten minutes to cast, with the lyre its an action. That means once a day you can turn the ground under an enemy into a spiky cage, his sword into sword parts, etc. Until the lyre came about the only way to instantly cast fabricate was with a Wish, and that is a pretty good combat use of the 9th level spell.

Conclusion

To be quite frank, a lot of these item uses are a little niche and wont work in every setting. Then again, that that is never the goal with these posts. I hope i have provided you with at least a few interesting plot hooks and other crazy ideas, whether to amaze your players or ruin your DM's plans.

Notes

[1] There is a notable exception however. If your kingdom has a group dedicated to fighting monsters, some of which are resistant to nonmagic damage, then those guys should be prioritized. Not only does the +1 weapon double their damage output in this scenario, it also prevents your kingdom from losing special soldiers that are very expensive to train and replace.
[2] Stuff like constant abuse of Decanters of Endless Water are why in my setting there is a doomsayer cult that believes the world will be flooded some day. As they say it, every time someone activates a decanter, magically creates water, creates food and water, opens a portal to the Plane of Water, etc; the amount of water in the world rises just a bit. Given enough time, everything will be flooded by it. Unless someone like, puts a Sphere of Annihilation by the shore or something. But nobody said the cult has to be right.
[3] The bag has 3d4 beans. Each bean has a 10% chance of spawning 1d4+3 eggs. That means 7.5*0.1*5.5 = 4.125 raised stats, on average. Sure I'm assuming you'll pass the DC20 save every time, but with proper preparation its quite doable. Be near a paladin, get bardicly inspired, have someone cast Resistance, find ways to reroll a failed save, etc. Since the eggs last forever, you have all the time in the world to stack the saving throw in your favor. Or just use Portents.
[4] The mummy lord could have anything, even another bag of beans!
[5] Someone will say "but what about the chance of going off target? What if nobody has teleportation circles?" To that person i say: associated object. Get a pebble every time you're in a region, and you wont need a circle. Buy a bit of silk and you can teleport to any place along the silk road. Buy a used horseshoe and you can go all over the country. Now I'm just imagining this badass-looking special-ops soldier, clad in the finest plate, wielding a blazing blade, his cloak cackling thunder... and with a rusty-ass horseshoe tied to his helmet.
[6] And thus is born the legend of Swolomon the Buff. He was once a base vampire, who got stuck in a tomb for 4000 years with nothing but a Manual of Bodily Health and a Manual of Gainly Exercise. Now he's... selling supplements or something.
[7] See On Spells and Society linked at the top for why there's a near infinite demand for Continual Flame.
[8] You can even make two circles at a time, but there's some math about it. You have 3 charges, use 2, so you should always be with one to spare. Until you roll a 1 on the d3, and then its gone. After that whenever you roll a 1 without first rolling a 3 you'll have to pay the 50gp or let the circle go to waste. In other words, you'd be paying roughly 1/6 of the regular cost.
submitted by DungeonMercenary to DnDBehindTheScreen [link] [comments]

Heist Efficiency and Payouts

This is between the new Cayo Perico Heist and the old Diamond Casino Heist.
Cayo Perico average SOLO and DUO setup time: 1hr 40min - 2 hr (including contents and scoping)
CP SOLO and DUO heist time: 7-20minutes
CP Takes:
SOLO: 800k-1.7mil (depending on primary target and secondary targets at main bay)
DUO: 1.6mil-2.3mil (800k-1.2mil each) (depending on primary target, secondary target is painting(s) then gold)
Diamond casino setup time: 1hr 20-40min
DC Heist time: 15-25 minutes per heist, times X per member in the cycle. 30-50minute DUOS, 45min-1hr15min TRIOS, 1hr-1hr40min quads.
DC Takes:
DUO: 800k(40%cut)-1.2mil(60%cut) per heist (2mil each at end of cycle)
TRIO: 500k(25%cut)-1mil(50%cut) per heist (2mil each at end of cycle)
QUADS: 400k(20%cut)-800k(40%cut) per heist (2mil each at end of cycle)
Plz correct me if my numbers are more then 5% or 10minutes off.
From what I see: The Cayo Perico Heist pays the lone wolf, but the Diamond Casino Heist pays more consistently in a similar amount of time for duos.
In my opinion right now Cayo Perico is worth it solely for the fact that you don't have to deal with Lester.
This is assuming you are doing cycles with your crew, where the whole crew or duo partner brings a heist to the table.
View Poll
submitted by Snakebit3-096 to gtaonline [link] [comments]

Update 201 Changelog

Update 201 Changelog
Update size: 174.7MB
General
Character
Heists
submitted by Heroic_Sheperd to paydaytheheist [link] [comments]

Is there a better setup than this?

Since like yesterday, I've started using a setup that has significantly improved the time it takes for me to complete the heist as well as the duo take. However I was wondering if there was a better setup?
Compount Entry Point - Drainage Tunnel As far as I know, this skips the need for bolt cutters AND the entire first section.
Approach Vehicle - Longfin Faster than the patrol boat and DEFINITELY faster than swimming out of the sub. Only dissadvantage would be no scuba gear.
Infiltration Point - Main Docks This is the closest point to the drainage tunnel as far as a know. Technically I could take the new plane and just skydive directly outside the red zone, but this requires dealing with a lookout tower and having to deal with the slight chance you won't get the door codes from the guards outside the compound. Also, that setup is a pain right now in the snow.
Exfiltration Point - North Docks This is irrelevant since I just swim out, but North Docks is easier to select than Main Docks. My friend told me the Valkyrie also flies towards the Exfiltration Point, but I'm not sure this is true.
Weapons - Marksman (AK MK2, Pistol MK2, Suppressed) Usually I would use crack shot for the towers but I don't have to deal with them thank god. Also the suppresors are kind of unneeded since loud is easy enough. However since suppressors are free after the first time atleast it avoids me having to the weapons disruption.
Support Crew - None I don't think I can actually use the support crew since I never leave the opposite side of the map to the control tower. So...
Strategy I kill the guy in the tower directly to the right above the drainage tunnel. There are two enemies here and the guy at the bottom will see dead bodies and the guy at the top will see the guy at the bottom. I also kill the two guys at the tennis court thing. Lastly I will kill the Juggernaut since he can see the tennis court bodies. Also if you didn't know, for some reason if the alarms haven't gone off, the Juggeranut has no headshot resistance. I tried this without armour disruption and it doesn't affect his armour. After then I just hope I find a key and go down the primary target. If there's no key I go up the tower and kill each enemy up there, being careful as sometimes the enemies will pull a Diamond Casino and use their last dying bit of energy to press an alarm. HOWEVER, if there is a painting at the top I always go up whether I have a key, as it's an easy 300K.
Is there anything better than what I'm doing right now? Including the strategy?
submitted by GreenPotatoPo to gtaonline [link] [comments]

Cayo Perico Heist pink diamond issue

Does anyone have a solution for stealing the pink diamond when you're playing on a laptop with PgUp mapped to NUM 9?
This is an issue that I've had since the beginning in GTA V. Can't use PgUp or PgDn, since the game doesn't recognize them. They work in Windows and in other games just fine.
In the past, it only affected me when trying to quick restart (mousing over it works anyway) and in casino card games, which wasn't really a deal breaker. Now though, because Rockstar decided that the button to cut the glass should be PgUp, I have no way of getting through with this. Yes, Num Lock doesn't work, there aren't any secondary PgUp/Dn buttons and I've even tried remapping other buttons to PgUp/Dn, but it's only GTA that doesn't recognize them.
Has anyone run into this problem and found a solution to it? Maybe it's staring me in the face and I just can't see it, but this went from a mild annoyance to an actual game-breaker for me.
Thanks a bunch!
submitted by Meshoo187 to gtaonline [link] [comments]

[USA] Fontaine, Steve Minty, Virts, Noc, Planets Set, JAQKs, NPCCD, and a lot of rare decks, make me offers

[USA] Fontaine, Steve Minty, Virts, Noc, Planets Set, JAQKs, NPCCD, and a lot of rare decks, make me offers
The google doc will always show the current prices/stock. Venmo or PayPal, buyer pays for shipping, located in southern California and willing to meet up if reasonable distance. Offering a large discount for big orders. Also offer me deals, I want all of this gone. The only trades I would consider are open Steve Minty decks or open black monolith.
https://preview.redd.it/qz8r7zhi4n561.jpg?width=4032&format=pjpg&auto=webp&s=653e163e45425e05b498f52968cefeaf80aef694
https://preview.redd.it/x3mhl5ii4n561.jpg?width=4032&format=pjpg&auto=webp&s=9cd8a4e19c184fcda6119983b115f42ca0cb44d3
https://preview.redd.it/tzuk5aii4n561.jpg?width=4032&format=pjpg&auto=webp&s=13cabed05f4ccbae8f6f759a4f6d8ede35ee7290
https://preview.redd.it/3n1uqxhi4n561.jpg?width=4032&format=pjpg&auto=webp&s=a344a4a143f3b533cd14a3301514de3e63dfe814
https://preview.redd.it/arrh2iii4n561.jpg?width=4032&format=pjpg&auto=webp&s=57792e692375441bb1334a72a0cd24add35f25db
https://preview.redd.it/d7hay3ii4n561.jpg?width=4032&format=pjpg&auto=webp&s=a95f95718a660475958a8d0ae7ed3589a0534f50
https://preview.redd.it/8wlrwxhi4n561.jpg?width=4032&format=pjpg&auto=webp&s=8b5bd988a6ed570ca99c2acd5fd79cde2122449a
https://docs.google.com/spreadsheets/d/1Wy1Y-TAb6K4c1K8LOoT4bTtdMCm_uS5rDIRerv60Z-g/edit?usp=sharing

|Value|Quantity|Deck|Notes|
--:|--:|:--|:--|
|$350|1|NPCCD 2018 all 6 decks gilted|all 6 gilded, all matching numbers|
|$200|1|King Slayer Set of 11 decks|all 11 decks|
|$110|1|Bicycle Sumi Set|all 6 decks|
|$40|1|Neo Wave Ultra||
|$190|1|Osiris Signature Gilted Steve Minty|OBO I dont see any history on these|
|$100|1|Steve Minty osiris||
|$250|1|Blue Hana Signature Gilted Steve Minty||
|$265|1|Luna Moon/Luna Moon Violet/Helius Sun/Esther Star Deluxe Set|All 4 deluxe|
|$90|1|Dan and Dave Private Reserves 2016||
|$30|1|Luxx Shadow Gilted Gold||
|$23|1|Black Spirit|Limtied 172/1100|
|$12|4|Art of cardistry Red||
|$8|6|Art of cardistry blue ice||
|$18|1|Caribbean Wind Pirates Red||
|$14|1|[Playingcarddecks.com](http://playingcarddecks.com/) Prototype Green 2019||
|$12|1|Bones Rebirth Edition||
|$12|1|Bones Dust Edition||
|$11|2|Izo Playing Cards||
|$12|1|Bicycle Ladybug Black||
|$485|1|Planets Set, 1 of each planet both limited and number with bonus pluto mini deck in 2 carot cases with both carrat case tucks||
|$30|1|Secret Egypt GOld||
|$23|1|Mongol Empire Ilkhanate||
|$23|1|Mongol Empire Goldne Horde||
|$14|1|Elephant Night|Gold Guilded|
|$13|1|Elephant Desert||
|$12|1|Intellectus Inception Blue|1000 Printed|
|$9|1|Luxx Elliptica first Edition Purple|813/1000|
|$9|1|Luxx Elliptica first Edition Blue|815/1000|
|$9|1|Luxx Elliptica first Edition Green|819/1000|
|$9|1|Luxx Elliptica first Edition Red|816/1000|
|$14|1|LUXX FIRST EDITION BLUE|727/1111|
|$14|1|LUXX FIRST EDITION Red|780/1111|
|$10|1|De'Vo Lordz||
|$18|1|Bicycle Gyrfalcon|102/1100|
|$18|1|Nouveau Gemmes|69/500|
|$24|1|Dragonback Gold|136/500|
|$14|1|Stork Club Limited Edition|768/1500|
|$11|1|Opulent|396/1000|
|$24|3|Artifice Gold The Black Club Elusionist||
|$45|1|The Planets Limited Jupiter|418/500|
|$45|1|The Planets Limited Neptune|303/500|
|$16|2|The Planets Neptune||
|$16|1|The Planets Jupiter||
|$16|2|The Planets Saturn||
|$16|1|The Planets Uranus||
|$12|1|At The Table Signature Edition||
|$12|1|Pack of Dogs||
|$15|1|Bicycle Sistine|366/1100|
|$19|2|Innovation Blue|1000 printed|
|$22|1|Hype Vol 2||
|$11|1|Anicca Silver||
|$10|1|Artilect Green||
|$28|3|Peau Doux silver||
|$14|3|Crystalus|1 has a dented tuck|
|$14|1|Chameleons Green||
|$28|1|Luna Moon Violet standard tuck||
|$11|1|Casino Royale Refined Edition||
|$11|1|Casino Royale Mystic Edition||
|$24|1|Casino Royale Elite Edition||
|$12|1|Cybertech Playingcarddecks.com prototype||
|$10|1|Bicycle Power Rangers||
|$13|1|llods Carnival||
|$15|1|The Sons of Liberty||
|$27|1|Buskers Mana Limited 2011|743/1000|
|$19|1|Super Noc No.1||
|$19|1|Super Noc Silver||
|$28|1|Mausolea||
|$14|1|Diamon No8 Pink/Green||
|$19|1|Bicycle White Rabbit||
|$14|1|Delirium Insomnia||
|$40|13|Touch Origin||
|$17|1|Dreamers foil||
|$13|1|Bicycle Dreamers||
|$18|1|5th kingdom||
|$19|8|Aey Catcher Velvet|dinged corners|
|$16|3|Crown Jewels Sappphire Royal Blue Classic edition||
|$16|3|Crown Jewels Sappphire Royal Blue Art edition||
|$40|4|Fontaine Sleight||
|$40|3|1st v2||
|$45|4|Sirius B v1||
|$16|2|Virtuoso 2017||
|$16|1|Invocation Copper||
|$30|1|Bicycle Deluxe Champagne Gold Edition|184/288 signed|
|$30|1|Bicycle® Deluxe Diamond Edition|220/288 signed|
|$13|1|Saturn Hyperspace||
|$90|2|Touch Pulse Blue||
|$25|2|Touch Pulse||
|$17|1|Top Aces Signature Edition|320/966|
|$8|1|Dream v2 Red Blue||
|$12|1|Bicycle Bionic||
|$12|1|Bicycle® Deluxe Elite||
|$11|1|Bicycle Syzygy||
|$12|1|popinjay||
|$15|1|Rogue Amethyst Purple||
|$18|2|Aey Catcher Luxe Edition||
|$10|1|Vice||
|$13|1|Makers Green|open|
|$30|1|Philtre Gold|1/2000|
|$40|1|Gods of egypt||
|$26|1|Lords and gods of egypt||
|$20|1|Jeux d'eau Red||
|$20|1|jeux d'eau Blue||
|$75|1|luna moon blue Deluxe||
|$65|1|Makers White Gold||
|$12|1|Cherry Casino Red||
|$12|1|Cherry Casino Green||
|$15|1|Corona Helios||
|$10|1|Bicycle 1900 Blue||
|$10|1|Six Strings||
|$25|1|Bicycle 1800 Red||
|$11|2|Tally-ho 2019 Chinese New Year Edition||
|$25|2|Tally-ho 2018 Cardistry-Con Edition||
|$10|1|Super Bees Gold||
|$13|3|Explorer by Riffle Shuffle||
|$13|1|Grandmasters Casino non foil tuck||
|$9|1|School of Cardistry V4||
|$15|1|School of Cardistry V5||
|$22|3|NDO Broken Borders 2019||
|$22|2|NDO Broken Borders 2018||
|$11|2|Pollock Cardistry Deck||
|$13|2|Pollock Borderless Deck limited to 1000|336 &343/1000|
|$15|1|Knights Red||
|$12|1|Knights Blue||
|$16|1|Bicycle Runic Royalty||
|$15|1|Cosmos Red||
|$35|3|Orbit v5||
|$40|1|Orbit v7 Parallel||
|$13|2|Implicit v2||
|$13|1|lostdeer purple||
|$13|1|lostdeer green||
|$12|1|Odyssey Aether||
|$19|1|Aey Catcher Bubble Gum||
|$13|2|Marbles||
|$30|1|Odyssey Elite||
|$18|1|Odyssey Nova||
|$40|1|Peelers V2||
|$19|1|Aey Catcher Winter 2016/17||
|$19|1|Aey Catcher Winter 2017/18||
|$18|1|King slayer coral red||
|$20|2|King Slayer sky blue||
|$35|2|Jackson Robinson Kings Wild Project Equinox II standard edition||
|$18|1|Gemini Black||
|$14|1|Gemini Orange||
|$18|1|Gemini Royal Blue||
|$17|1|Gemini Emerald Green||
|$15|3|High Victorian Red||
|$20|1|Noc X Midnight by Theory 11||
|$25|2|Noc Colorgrades by Art of Play Green||
|$25|2|Noc Colorgrades by Art of Play Yellow||
|$10|1|Superior Brand Rainbow Back||
|$10|1|Superior Brand Silver Arrows||
|$15|1|Betrayers Veritas||
|$18|1|Inferno Dite||
|$10|1|Bicycle Stained Glass Behemoth||
|$10|1|Talons||
|$10|1|Tycoon Green||
|$11|1|No. 47 Circus Playing Cards Blue||
|$15|1|a motley pack||
|$25|1|The E deck Team Ellusionist Staff Deck||
|$12|1|Tessellatus||
|$15|1|Chicken Nuggets SKy Blue||
|$30|1|Chicken Nuggets Black||
|$25|2|Chicken Nuggest Green Foil||
|$210|1|JAQK set|Light Blue, Red, Black, Blue Purple|
|$75|1|The Serpent Set|Purple, gray, green and the limited rainbow 58/200 signed|
|$14|1|Jerry's Nugget Red|Modern Feel|
|$14|1|Jerry's Nugget Blue|Modern Feel|
|$14|2|Jerry's Nugget Coral|Modern Feel|
|$14|2|Jerry's Nugget Teal|Modern Feel|
|$45|1|Jerry's Nugget Luxury Foil|3225/3250|
|$26|1|Alloy Cobalt|not Numbered|
|$95|1|Seasons Elixer Pink Prototype||
|$17|1|Seasons Virtues||
|$11|1|Seasons Insights||
|$35|1|Jackson Robinson Kings Wild Project 2020 deck|392/500|
|$45|1|Tally ho Olive limited Gilded|223/850|
|$45|1|Superior Skull & Bones Black Limited Edition|504/850|
|$50|1|Superior Skull & Bones Red Limited Edition|691/1000​|
submitted by lycantivis to PlayingCardsMarket [link] [comments]

[Character] Richard Valentino/The Red King. A Crime Lord with a tragic past.

Richard Valentino (aka The Red King), successful businessman, billionaire, founder and CEO of Valentino Enterprises, and founder and leader of the Masquerade Mafia. He is a notorious crime lord bent on ruling all of Los Santos and immortalizing his name as the greatest criminal mastermind in American history. Despite his villainous occupation, he has a tragic backstory which revolves around his motives. Making him a rather sympathetic character unlike most GTA characters.
In the future, I plan to make a GTA web series with this man as the main (villainous) protagonist. Richard would also be the main protagonist of all of the heists (Fleeca Job, Prison Break, Humane Labs Raid, Series A Funding, Pacific Standard Job, Doomsday Heist, Diamond Casino, Diamond Casino Heist, A Superyacht Life, and Cayo Perico Heist).

Richard Valentino/The Red King
  1. Rule the entire city of Los Santos.
  2. Become immortal by being forever remembered as the greatest criminal mastermind in American history.
  3. Get revenge on everyone who treated him horribly in the past.



  1. As himself: Fair skin, well built and semi muscular, no facial hair, brown eyes, black faux hawk haircut, gray suit vest, black scruffy suit pants, and all black canvas shoes.
  2. As the Red King: Deadeye Warrior Mask (with built in voice changer), black suit vest, red wool coat, black gloves, black scruffy suit pants, and all black canvas shoes.

submitted by EcstaticOven to CharacterDevelopment [link] [comments]

Sabacc with standard deck of cards

I want to play Sabacc, but can't print or afford a real deck. So I made some rules for a standard deck of cards. I wanted to make it simple to start, but add the ability to add rules as people get familiar with playing. I used other people's variants for inspiration and I take no ownership for these rules and want no credit for them. I just wanted to share them so someone else might enjoy them.
Sabacc (Simple Variant)
Items needed: Standard Deck of Cards (with Jokers) Six Sided Die (2 Die for Interference Shield variant) 23 Counters per Player
Card Values: Black Suits are Positive Red Suits are Negative Ace is worth 1 2-10 is worth their number Jack is worth 11 Queen is worth 12 King is worth 13 Joker is worth 0
Start of the Game: Each player gets 23 counters.
Start of a Hand: If there is no dealer then a dealer is chosen. The dealer stays the dealer for the whole hand. The dealer deals two cards to each player and places the rest of the deck in the middle of table.
Ante: Each player places one counter in a pot to the side of the cards. This is the Sabacc pot. The first round starts after everyone adds the pot.
Length of Hand: A hand is played at least three rounds. (Use an indicator of some sort to show round number)
Round of Play
Betting Phase: The person to the dealers left starts the bet. The bet is a minimum of one counter and a maximum number of counters equal to the total number of players. After each bet the person to the bettor's left either matchs the bet, may raises the bet if it has not yet reached the maximum limit, or discards their cards, leaves the hand and forfiets any counters bet. All players must match the current bet or forfeit the hand.
Shift Phase: Dealer rolls a six sided die. If a 4, 5 or 6 is rolled then nothing happens. If a 1, 2 or 3 rolled then the player to picks a card in the hand of the player to their left. The selected cards are discarded and the dealer deals a new card to each player.
Call Phase: At the end of the third round and at the call phase of every round for the rest of the hand any player may call and the hand ends.
Deal Phase: Dealer deals one card to each player. Each player can discard any card in their hand. A player must have a minimum of two cards, but has no limit to the maximum number of cards.
Winning Hand
Winning: After a hand is called, each player adds their black suit cards and subtracts their red suit cards. The winner is the player closest to positive 23 or negative 23 wins without going over. The winner wins the bets of all players.
Sabacc: If a player gets exactly 23, either positive or negative, they have a Sabacc. A Sabacc wins the bets of all players and the Sabacc pot.
Sudden Demise: If there is a tie either positive or negative then the person with the most cards wins. If there is still a tie then the dealer gives each player who has tied a card. The scoring for all players is recounted, and a new winner is declared. If there is another tie, resolve as above.
Reverse Sabacc: If all players are over 23 then all bets go to the Sabacc pot.
Dealer Shift: After each hand the Dealer's role is taken by the player to the former dealer's left.
End of the Game: The end of the game happens when a player loses all their counters and the latest hand is over. The player with the highest total of counters wins. If the Sabacc pot is higher then all players, no one wins.
Advanced Variants
Advanced variants are decided on by players before the game starts. The variants below are only examples. Different players and casinos have their own variants.
Interference Shield: Before the Shift phase of a round a player may place any cards from their hand face up. That card is now considered locked. During the Shift phase, instead of one die, two dice are rolled. A shift only occurs if the numbers on the dice match. If a shift occurs any cards not locked are discarded and replacement cards are dealt to each player equal to the cards the player discarded. A locked card can still be discarded by player after cards are drawn.
Jawa's Choice: During Draw phase, a player can take the top card from the discard pile instead being delt a card from the top of the deck. The player may still discard a card from thier hand.
Bombing: If a player ends the hand with more the 23 or less then -23 then they bomb. If a player bombs they add to the Sabacc pot a number of counters equal to the number they bet in that hand. Should tied players have hands that bomb after an extra card, then the player must pay to the Sabacc pot a number of counters equal to the number they bet in that hand.
Pure Sabacc: In addition to 23 being a Sabacc, a player can get zero. A player who gets a total of zero has a Pure Sabacc. A Pure Sabacc beats a normal Sabacc.
Idiot's Array: If a player has a hand of only a joker (0), a two of any suit and a three of any suit then they have an Idiot's Array. In the event two players get an Idiot's Array each player draws a card. Card closest to zero wins.
Alternate Arrays: Specific combinations of cards specified before play begins beat any hand of equal value and may make the player eligible to claim the Sabacc Pot if they win. Some examples: The Queen of Air and Darkness: Any hand containing a Queen an Ace. Endurance: A hand of all black or red suits except for a king card of the opposite suit. Balance: Hand has equal number of red and black cards. Demise: The value of hand is points over 23 (positive or negative). If bombing variant is used then player must follow those rules after the winner is decided and winnings collected. Moderation: A hand with a red 10 and black ten. The Evil One: A hand containing the Ace of Spades and the Ace of Clubs. All cards count as negative. The Star: Any hand containing an Ace and any numbered Diamonds.
Corellian Spike: Before the first draw phase, the dealer deals one card and places it face up in front of each player. In draw phase, players may buy new cards for two counters. If the player buys a card, they could either discard the new card, swap it with one of the two cards in their hand, or swap it with the spike card. In shift phase, if a one is rolled (double ones if using Interference Shield) the card placed in front of player is discarded and replaced by one dealt by dealer instead of a change to the player's hand. The winner is the player closest to zero instead of 23. A regular Sabacc is now 0. Variations can beat a regular Sabacc. Fleet is a four of a kind equaling zero. Yee-Haw is a pair with red and black if same number and a joker that equals zero. Rylet is black three of any kind and red pair, or vice versa. Gee-Whiz is black suit from 1 to 4 and red 10, or vice versa. Straight Khryon is run of four cards (eg. 4, 5, 6, 7) with red and black suit that equal zero. Bantha's Wild is three cards of a kind and other cards that equal zero. Rule of Two is two pairs of two card of a kind that equal zero. Ties are resolved by the player with the lowest card in their hand winning the hand. If both players have lowest card then player with most cards wins. If there is still a tie then players draw a card. Lowest card wins.
Real Betting
When money instead of counters is used, the following changes are made to the rules.
Ante: A big and small blind are added. The player to the dealers left puts in an agreed upon big blind to the Sabacc pot and player to the left after the big blind player puts in a small blind that is half the big blind to the Sabacc pot. Intial bet and raises should also be decided.
Bidding: Minimum and Maximum bids are agreed upon before the hand starts.
End of Game: Game ends once no Sabacc Pot remains and players who can still ante and make a minimum bet decide to end game.
Null Sabacc: If only one player can play then that player receives the remaining Sabacc pot.
Bombing: Bombing is treated the same, except the amount added to Sabacc pot. Bombing requires the player to add the total of all bets forgot the hand to the Sabacc Pot.
Corellian Spike: Cards are bought for twice intial bid.
Idiot's Array: When determining the winning hand an Idiot's Array does not end the game and is considered better then a Pure Sabacc and wins player bets and the Sabacc pot.
submitted by CorruptPixie to StarWarsSabacc [link] [comments]

Final Fantasy VI Novelization 20 & 21

Chapter 20
The dream was always the same. Terra found herself in a familiar place. Behind the control stick of her MagiTek armor. The burning rubble of a bell tower sat ablaze behind her as she continued her attack deeper into the city. Terra did as ordered, opening fire on the city and laying waste to any soldiers dumb enough to attack her. She would quickly dispatch them with her Ifrit Canon. As she stomped through the city streets, the buildings burned and crumbled all around her. She was surrounded by death and chaos as she laid waste to the city. Terra watched in horror as the destruction burned all around her.
But then the dream changed as the world slowly faded into darkness. Terra looked down and could no longer see her armor. She stood there. Alone in the void.
“Terra…” The voice whispered.
The gentle voice returned. That familiar beacon in an otherwise unfamiliar world. Terra tried to remember where she heard the voice. As if it were an itch in the back of her mind, an itch that was near impossible to scratch.
“Who are you?!” Terra screamed.
“Listen well, and think clearly.” The voice replied in the distance, and then it was gone. Terra ran in the direction of the voice. Her feet were moving fast. She needed answers, the voice had them. But she noticed that no matter how fast she moved, she gained no ground. The darkness faded quickly as Locke shook her awake.
“Alright, pal. Up and at, em’.” He said with his grin. “We got a long hike ahead of us, so eat something, and let’s get going.”
The mood was different for Terra as they journeyed South. She found herself finally being able to relax a bit as Locke and Edgar let their guard down. Though they received no escort, word traveled to the scouts. Patrols were roaming the lands and protecting the king as he traveled on foot with his companions. Her worries melted away as she found herself marveling at the beautiful sights.
Figaro was truly a bountiful land. Though her castle stood in the great desert, her countryside was not nearly as unforgiving. The weather was pleasant. The gentle sunlight beamed down on the grassy fields. The sun warmed Terra’s bones and calmed her spirit. Figaro’s snow-capped mountains looked picturesque, like from an oil painting. Not like those dreadful, sharp peaks of Narshe. Even the rains were gentle, warm and sweet. She made it a point to listen carefully to the world around her. The chirping of birds, the winds moving through the grassy fields, even her own breathing. They brought some peace to her frantic mind.
Edgar was leading the party to a remote hunting cabin that King Edwin had insisted on building for his queen, though she seldom used it. Edgar’s mother believed that sleeping outside and tempering the body to the elements was the only way a king should live. “It toughens up the blood” She would insist. Edgar would always secretly wish for a hot meal and a soft feather bed, and although he was too proud to admit it, his dad was the same way during a hunt.
Edgar caught himself chuckling quietly as he looked back on better times. The Knuckleheads were making chaos, causing a ruckus and making the castle their playground. The King was wise and good. The Queen, loving and strong-willed. “But those days are long gone,” he thought. He looked away as the smallest bit of sadness washed past his eyes.
The sadness was short lived when the sight made them stop dead in their tracks. They looked to the sky to see a massive ship sailing across the heavens. Her wooden hull soared above as countless propellers briskly spun. The ship was flying west towards the sea. Terra’s jaw dropped at the sight. Locke looked on begrudgingly while the king looked on with wonder.
“What is that?” Terra finally asked.
“That is The Blackjack, the flying casino.” Edgar said. “She’s one hell of a machine. The only one of her kind.”
“Yeah, but the Captain is a real piece of work.” Locke said before spitting on the ground.
“What do you mean?” Terra couldn’t keep her eyes off the ship.
“He gallivants around the world, living the high life.” Edgar explained. “He spends his days wandering, wooing women, and hosting high stakes poker games.” Edgar looked sullen. “I tried to buy into his last game and he said that I wasn’t rich enough for his blood.”
“But you’re a king!” Terra exclaimed.
“Indeed. That is what I told him.” He said with a sad look in his eyes. “But he assured me I couldn’t afford his price.”
“Yeah.” Locke agreed. “We’d never have a chance in hell of getting on board that thing.”
“What I wouldn’t give to get on board that ship.” Edgar said longingly. “I’d love to find out what makes her tick.”
“I wonder what the world looks like from up there.” Terra said hopefully.
They stood in silence as a warm breeze blew in their direction, as if to beckon them on.
Chapter 21
“Are you going to play or are you going to fold?” Commissioner Allyn asked as The Captain swirled his fine crystal wineglass. “You’re wasting my time, and my time is not yours to waste”. Setzer loved playing against The Commissioner. The Nikeah Trade Union always had plenty of money to burn, and its leader knew how to light a fire. Setzer quietly looked at his cards and placed them on the table as he took a long drink as he pondered his next move.
The Commissioner was on a hot streak. They had been playing for the better part of 12 hours and he was getting nothing but aces and kings. The Captain, on the other hand, was getting rags. Setzer Gabbiani hadn’t had a good hand all night as he quietly looked at his chip stack. He was short. In one bad hand, he could lose everything, even his fine doublet, quite possibly. The very thought excited him. Setzer looked at Allyn and gave him a cool smile.
“Impatient, aren’t we?” Setzer teased. “I didn’t know you were in such a hurry to leave my establishment.”
“I’m in a hurry to buy your vessel.” Allyn shot back. “I’m in a hurry to get this thing back to Nikeah.”
“That would be most unfortunate for me.” The captain responded before taking a sip of wine. “So tell me, how exactly are you going to take my wings from me?”
“You saw the bet. Five million gold pieces. From the looks of your stack, I’d say you have a couple of thousand at best.” He pointed out before taking a drag from his cigar. “Now, unless you just so happen to have 5 million, you’ll need to put something up. Now I’m sure that all of the luxurious finery you surround yourself isn’t worth that kind of money. But, I bet this ship is.”
“I wouldn’t take that bet.” Setzer said with a smirk. “She’s worth a lot more than that.”
“Not to me.” He snapped. “Five million is the bet. Your time’s up. Make a decision, what are you going to do?”
Setzer sat up from his seat and revealed the inside of his doublet. Just inside the coat pocket sat three bar room darts made of solid gold. He pulled one out and studied it. He played with the dart for a moment as he pondered. He looked to a dart board hanging on the wall to his right, then back to Commissioner Allyn. The look of tension on his face was almost comical to Setzer. Allyn may have been a man of leisure, but he couldn’t relax worth a damn.
“Well, I suppose I’ll let fate decide.” Setzer’s violet eyes met with the Commissioner's as he stared him down. In a quick flash, without aiming, he threw the dart at the board and it landed with a satisfying thud. A smile grew on his face as he kept glaring at Allyn. After what seemed like an eternity. Setzer looked over to see the dart sitting dead center in the double bullseye.
“Well, there you have it.” He said with certainty. “Looks like I’ll call you.”
Commissioner Allyn laughed heartily. “You are out of your mind, Setzer!”
Setzer shrugged. “Well, there is no point to living life if you’re not willing to gamble with it. Now, are you going to show me your cards, or should I just take your money now?”
The commissioner showed his cards. “Full house.” He said with a satisfied smile. “Jacks and Nines.” He chomped down on his cigar and looked at Setzer’s face. It showed him absolutely nothing.
Setzer sighed. “I am afraid I only have two pair.” He flipped over his cards. “Pair of deuces with another pair of deuces.”
The Commissioner's smile disappeared as the rage took over. His face turning beet red as he violently stood up. “You dirty little cheat!” he accused.
“Come now, my friend.” Setzer said as he leaned back comfortably in his seat. “You know I would never stoop to such low standards just to win a card game. Lady luck merely flashed me her grin, nothing more. Now, I am more than happy to give you a chance to win back your money if you desire.”
“Win back? No. I’m taking it back, alongside your ship, as payment for your cheating!”
“Sir, I have tolerated your blustering for the better part of 12 hours,” Stezter stated firmly, “I have taken it in stride as this has been a friendly game up to this point. However, if you continue to make such disgraceful accusations, will deal with you in an equally disgraceful manner.”
“I’d like to see you try, you son of a-”
Setzer picked up the 2 of diamonds and threw it at the Commissioner. Allyn laughed at the thought of being attacked with a playing card. Then he felt the side of his head start to sting. Then it started to bleed. Then it started to hurt. Allyn groaned in pain as he put pressure on the bleeding wound across his head. Setzer got up and walked over to him.
“Well, I believe that is enough excitement for one evening, wouldn’t you agree?” He said casually.
“You’re a dead man, Setzer Gabbiani. Mark my words.” The Commissioner Threatened.
“No, you mark mine.” He retorted. “I was able to disable you with the 2 of diamonds. That was one card. Now I’d like you to take a moment and imagine what I could do with the remaining 51.” That was exactly what The Commissioner did. He looked at his hand, he was bleeding more than he thought. The thought of what could happen turned his stomach. And that is when he noticed the friendly and playful demeanor of the gentleman gambler had disappeared, a cold and merciless look had taken over.
“However, I am more than willing to overlook this misunderstanding. After all, what’s a mistake between friends?” Setzer offered as he extended his hand. “All I expect is an apology.”
The Commissioner took his hand quickly and stood up. “Of course, I apologize. What I said was out of line. You played a fine hand, Captain”
“Think nothing of it.” Setzer said as he painfully tightened his grip on The Commissioner's hand. “Now, if you ever forget your manners in my establishment again, I promise you will spend the last moments of your life trying to fly. Have I made myself clear, Commissioner?”
“Yes. Perfectly clear, Captain.” Allyn responded immediately.
Setzer’s playful smile returned as he led the Commissioner out of the poker room. “Marvelous!” He exclaimed. “Let us retire to the lounge for a refreshment as I ferry you home. Are you still a rum drinker?” Setzer asked.
“I am.” Allyn replied humbled.
“Excellent. Shall I set a course for Nikeah?”
“That would be fine. Thank you, Captain.” Allyn said.
Setzer went above deck to the ship’s wheel. A crescent moon was shining in the night sky above the clouds as he steered his ship east towards Nikeah. He smiled as he felt the wind breeze through his long, silver hair. Setzer knew exactly what he was going to do to celebrate.
First stop: Jidoor for the appetizer.
It had been a long day and he needed a proper meal. Then a hot bath with a thinly rolled cigar. And to end the evening with a gorgeous woman and a good night’s sleep in his suite at the Silver Lantern Inn. Then after a glorious breakfast, off to his tailor’s to get fitted for a new doublet and maybe a new suit.
Second Stop: The Opera House for an evening of refined culture. It was opening night and Setzer was looking forward to the show. Aria de Mezzo Carattere was always one of his favorites. And a blonde goddess had been chosen for the part of Maria. Rumors of her beauty had traveled far and wide. He had to see if the rumors did her justice. He made a mental note to drop by the Jewlers in the banker’s district to pick out a diamond ring.
Setzer found himself in the mood for romance.

Writer's note: Yeah...been a while...
There really isn't much of an interesting story about why it's been almost half a year since my last post. Sufficed to say, life happened. Well...that and a move to the opposite side of the country. I have been working on the story on and off for a little bit, but nothing ever major. Because I got hit with a horrible case of burnout.
Then I started listening to Nobuo Uematsu's "Awakening" and the spark came back for a little bit. I wanted to switch things up as Setzer is one of my favorite characters in the game. I always had an interesting view on his character and I hope to explore that more now that I've gotten off of my butt and started to do some work once again.
But if I'm going to do that, I REALLY need to pace myself. So I'm hoping to do 2 to 3 chapters a month, hopefully more. I sincerely apologize for the delays. I really want to keep working on this. Thanks to all of you who were reading this since the beginning. I'm hoping to keep working with this story as time goes on, so thanks for sticking with it!
submitted by CaptainSpeakeasy to Finalfantasy6 [link] [comments]

Rise of Hellion ch13 ( Barry Pepper fanart fiction inspiration)

Rise of Hellion ch13 ( Barry Pepper fanart fiction inspiration)

Rise of Hellion ch13 ( Barry Pepper fanart fiction inspiration)

previous: https://www.reddit.com/BarryPeppecomments/koihsy/rise_of_hellion_ch12_barry_pepper_fanart_fiction/
The flight touched down, under the early morning sky. I could practically taste the Cinnabon frosting. It had been over a decade since I’d been on an airplane but I loved hanging around the terminals for the delicious overpriced food.
Baron placed his hand upon my shoulder. “What happens in Jersey stays in Jersey,” he said with a laugh.
“I thought you’d be bitter.” I leaned on his shoulder as we waited for the seatbelt light to turn off.
“You thought I’d be bitter about flying as a passenger instead of a pilot?” Baron shrugged, as he stretched his arms over his head. “I’ve always loved Alaska Airlines. And if I was flying the plane, I wouldn’t have been able to spend time with this little guy.” He tickled little Abby’s chubby arm causing the baby to smile.
“I can’t disagree.” In the weeks following our arrival at Dr. Toki’s DC bunker, Baron grew close to my son. The three of us shared a room; two cots on the floor with a padded plastic box for the baby. Like all babies little Abby cried; for food, diaper changes, or just out of loneliness. Nine out of ten times, I would awaken to find Baron holding my son. Sometimes he’d walk around the small room, other times he would sit cross-legged on his bed, but every night was a different story about Noah. I learned things I knew I was never meant to know about.
In the years they spent traveling the world as renowned criminal masterminds, Noah and Baron had become more than friends. They fell in love.
“You daddy was the greatest person I ever knew,” Baron often said as he rocked my son in his arms. “He was the last person I ever truly loved.”
I listened as Baron, by the light of the moon, told my infant son stories about his many adventures with Noah and Nash. Some boarded on the obscene; drugs, weapons trafficking, and all manner of sex. He never outright said they were lovers, only that they trusted each other with their mind body and soul.
“It tears me up inside knowing he’s gone. I know this is all my fault, his blood is on my hands. We should have died together. Noah died the way he lived; with honor and integrity. But then I never would have met you.”
That was how I knew Baron could be trusted; he loved Abby with every fiber of his soul.
“Yo, Nicki,” Baron said, tapping my arm. “The plane’s empty, time to go.”
“Oh,” I took a quick breath, forcing myself back to reality.
Baron grabbed our one piece of luggage, a plain black backpack with a limited number of supplies. Axel had passed it along to us before going through security, so I had to assume it contained no weapons.
We walked down the corridor to the gate at Atlantic City international airport. “Can I hold the bag?” I asked, since he was already holding the baby.
“Sure.” Baron took off the straps and tossed me the bag. It was lighter than I thought it would be. Inside was a lot of fabric; some rolled, some folded and some pieces were clearly hiding items made of plastic or metal. I figured I shouldn’t be examining its contents right away but with the chill of the airport I wanted to see if there were any extra clothes for my baby.
No, Abby was our baby. Seeing Baron holding the child in his arms, all I could feel was love. “Oh look!” I fished out a blue, baby t-shirt with a happy dolphin. “Let’s put it on him!”
Baron did as I asked, maneuvering Abby’s wiggly little body. With his fresh new shirt, he looked like a cute little tourist baby. In fact, we looked like a typical vacationing couple traveling with their newborn.
I knew that Axel and Dr. Toki were monitoring us from the safety and comfort of an unmarked medevac vehicle somewhere within a six-mile radius. Ideally, they would follow us, observe from a distance. If and when we found Tony, we could get the hell out (to the nearest TAC bunker.) Until then Baron and I were to look for clues along the boardwalk.
“Should we get a hotel room?” I asked.
“Certain military leaders didn’t give us any money, so unless you have a credit card?”
“I could probably pick pocket one.”
“Way to blow our cover,” he said with a laugh. “Nah, we can deal with the issue of housing when we need to. With any luck Axel and Dr. Toki have plans to get us out, so we don’t have to sleep on the streets with a baby.”
We walked a further, to the land of sun, sand and casinos, stopping to rest on a bench. “Let’s see what’s in the bag.” There were more shirts, pants, a few flattened bottles to collect water, or maybe even breastmilk. I placed each of the items neatly on my lap, hoping that I would not miss anything important. However, in the end, the only item of importance was a package of baby wipes. There wasn’t even any diapers. I had to assume, if I needed to change my baby, I was meant to use the extra clothing. (Same for first aid, due to lack of bandages.) “You really don’t have any money?”
“We can always shoplift,” Baron said cheerfully as he tossed the baby in the air.
Abby squealed with joy.
I could feel my heart flutter with joy. “That’s the New Jersey spirit!”
“There has to be a Walgreens around here someplace.”
We easily found a corner store with the iconic red signage. Baron picked up a basket and headed to the food section; packaged drinks, dried cereal, candy, etc.
“What do you think happened to Anya?” I asked, following close. “Since you’re the last person who saw her.”
“She’s going after Axel,” he answered casually.
“And you’re ok with that?”
“It’s her deal, her quest or whatever.”
“Or whatever?” I asked. His tone was really starting to piss me off. Axel was my friend, a human being. But so was Anya. And that was why my soul was being torn in half.
“Anya’s going to do what she has to do but for the sake of all of us she’s going to act alone. That way the blood will be only on her hands.”
I saw his point. If and when the time came, we were under no obligation to choose sides. “How thoughtful.”
“You need any diapers?” Baron asked. He was holding an open package of men’s shaving razors. Grabbing a single replacement head, Baron somehow managed to break the plastic apart without wounding his fingertips.
I assumed he was going to cut open a package. “No, I’m good. He has on a cloth diaper and I have enough supplies to make an extra. But I could use some soap.” I grabbed a package of off brand bar soap with an image of a happy Asian baby. Ideally, I could use this for washing both skin and clothing.
After easily leaving the store with everything we needed, we ran in the direction of the beach, hoping to get lost in the crowds. Suddenly out of nowhere the sky darkened and the clouds swelled with rain. The storm came down hard and fast, transforming from freezing rain, to pin-sized hail. In the distance there seemed to be a homeless encampment. Without any words spoken, we both knew to make a run for it.
The tent city consisted of a series of tarps connecting individual homes. There were a few spots that had people huddled around campfires. Men, women and children sat wrapped in dirty, wet blankets, as they struggled to stay warm. Not wanting to take any of their limited resources we walked until we found a sparse area with just a tarp surrounded by barrels and broken pallets. The space was just enough for Baron and I to sleep side by side, resting the baby on his chest.
“Here,” he said, sliding the backpack in my direction. “You can use the bag as a pillow.”
“Thanks.” Unable to comfortably sleep I found myself staring up at the blue tarp. As my mind started to float away my mouth spewed out the words that I thought I’d never say. “What happened between you and Noah?”
“What do you mean?” Baron asked in a whisper. He knew perfectly well what I meant.
“Feng told me he gave Noah the same opportunities he gave you. Yet somehow you ended up as his right-hand man with full access to his arsenal of weapons guns and even his appointment book.”
Baron swallowed a lump in his throat. “Your point?”
“Why didn’t you convince Noah to come with you?”
Baron went silent. He held the baby close, shivering. “You don’t think I tried?” He blinked tears from his eyes.
If he’d been angry, I would have continued the conversation; I would have wanted to know why he had the right to mourn the father of my child. But Baron wasn’t angry, he was in pain. “I think we should get some sleep.”
“Yeah, totally.”
I knew better then to try to ask for my son back. Abby was an emotional support baby and Baron needed him more. I made myself comfortable on my bed of plastic and leaves, pulling the tarp over my body for warmth. “Good night.”
There was a moment of silence before we were awoken by Abby’s cries. Baron sat up, rocking the small baby, attempting to keep him warm. “I think he’s hungry.”
“Give him here.” I had gotten better at breastfeeding, but with how cold it was I would have preferred to keep as covered as possible. “Can you help me with my tarp-blanket?”
“Sure.” Baron helped cover my body, allowing the baby warmth and privacy.
“Thanks.” I looked at Baron with genuine love in my heart. “Thank you for being my friend.” I couldn’t stop the tears from falling, mixing with the freezing cold rain. “Thank you for everything.”
Baron blinked tears from his own eyes as he crossed his arms over his chest. “You really want to know what happened to Noah?”
“Yeah, I do.” I looked down at Abby, who opened his eyes as he nursed. He had Noah’s courage and strength. “I can still remember that night. Even if it was for just a moment, I felt like I had friends, a real connection. That was never something that came easy for me.” Not that it mattered. It was yet another fleeting moment of happiness in my shit-show of a life.
Baron lowered his shirt, revealing his upper chest. “Feng gave me an augmentation; I have an inorganic core made of some kind of plasma. I used to think it was radioactive but I have reason to believe it was created as a means of unlimited projectiles.”
“And it keeps you warm?” That explained why Abby loved being held by him.
“Well, the power came with a complimentary suit of armor that allowed me to be the perfect little henchman.”
“You mean body guard?”
Baron shrugged. “I assumed that was Feng’s original plan.”
I swallowed the lump in my throat, mentally preparing for the worst. “And Noah?”
“He wasn’t down for it. The only reason he surrendered to Kitsune was to allow you and Anya time to flee.”
“Oh.” I felt like my heart stopped. I should have realized it from the beginning; that was the only reason we were allowed to live, because Noah truly loved me.
“We were turned over to Feng. I could only assume she thought Feng had the ability to extract Noah’s mind; his intellect, his secrets. But he didn’t. Feng needed Noah to volunteer information.” Baron paused, blinking tears from his eyes. “That was the difference between us. My most valuable asset was my combat ability, maybe my strategy skills. All I had to do was pledge my loyalty, and wear the armor, to gain Feng’s trust. For Noah, that was asking too much. His mind contained secrets that could change the world; info that could never and would never fall in to the hands of tyrannical psychopaths.”
“And that’s why he had to die.” Since I was finished breastfeeding, I handed the now happy, content infant back to Baron.
“Although if it was up to Feng (and it was) well, you’ve seen his set up.”
“Yeah,” I said with a nod. “I’m going to see that until the day I die.”
“All of his prized victims are kept alive, conscious as their forced to exist as hood ornaments. Feng wanted them to suffer for all eternity, or until their brains turn to pea soup.”
“Now I have a craving for split pea soup.” We laughed through our tears. In truth, I couldn’t close my eyes without seeing Noah’s remains.
“You hungry?” Baron dug in his pocket, producing a smashed-up Snicker’s bar.
“We can split it.” With food in our stomachs, we fell asleep to the sound of calming rain. For the first time since he’d been born, I had a vision of my son as a full-grown man.
The sound of rain grew louder, gradually transforming to gunfire. I awoke in what appeared to be a WW2 battle scene. Thankfully I was transparent; bullets passed through me like a virtual reality game, and the area around me felt comfortably warm despite the fact I was standing in snow. In the distance I could see a man leaning on a tree.
Eyes closed, he held a cross in his hand. I watched as he kissed the rosary pendent and said a simple prayer. “Blessed be the Lord my strength, which teaches my hands to war, and my fingers to fight.”
As I came closer, I could see he was gripping his shoulder while doubled over in pain. That raised the question: why was he reciting the prayer of a sharpshooter?
He moved his hand to his waist, slowly retrieving a pistol. “My goodness and my fortress.” He held the gun under his chin, cocking the barrel to his throat. “My high tower and my deliverer. My shield, and he in whom I trust.”
“No!” The sound came from behind me.
I turned to see a figure wearing pink-purple armor. It was in the same style as what Baron wore. And he or she wasn’t running, they were flying.
“Abby!” A female voice cried.
I followed as fast as I could, as she rushed to the man’s side.
“Lieutenant?” The man muttered, coughing up blood.
I now had a good view of his face. It was my son and he was dying. Before I could reach out my hand, the armored woman flew through me.
She fell to her knees, ripping off her helmet to reveal a young Hispanic face framed by lots of curly black hair. “Abby, Sir, I’m here. It’s going to be ok.” She pursed her lips, smiling at him, through visible tears.
Abaddon lowered his weapon. “You need to flee.” With trembling fingers, he lifted his free hand to cup her face. It was obvious that leaving was the last thing he wanted. “This is a battle we cannot win.”
“Not alone, Sir,” the soldier replied with confidence.
Why was she calling him Sir? I could barely make out a patch on his arm. It was possible he was an officer.
The young woman lifted his arm, adjusting him over her shoulder. “I’m not leaving you behind. The nearest medic station is about six kilometers south of here. We can make it.” Before he could reply, she lifted his broken body in her arms, flying off into the night.
The world started to spin as the scene changed.
We were now in a poorly lit underground hospital. I could tell it was underground since every few seconds the room shook with the sound of gunfire and other (louder, more violent) explosions. Abby was laying on a cot with his bare chest exposed. He had several fresh bullet wounds, as well as deep scars.
The woman was by his side, having taken off her armor she rested her head by his shoulder, holding his hand. “Why do you call me by my rank?”
“What should I call you?”
“My name is Sundra, but my friends call me Sunny.”
“Is that because you sparkle like sunshine?” he asked with a subtle smile. Abby moved his free hand to her cheek, brushing a lock of hair behind her ear. “You don’t have to stay, Sunny.”
“I want to stay. Call it my street gang code of honor; a little something, I picked up from my grandma.” She turned her wrist to reveal a tattoo. It was a stylized diamond with the words, ‘Lucy in the sky.’ Sunny started to softly hum the melody of the famous rock song. “Lucy in the sky with diamonds. Sorry, the title is the only part I know.” She kissed Abby on the forehead. “My papa’s name was Denny. He was the first of my family line born in America. You really remind me of him.”
A gang member named Lucy with a son named Denny? That couldn’t be a coincidence. I moved closer, to get a better look at her face.
She kissed Abby down his nose to his lips.
There were tears in his eyes. “I’ll never forget you.”
Sunny turned, briefly glancing in my direction. “Do you think she’s here, in the room?”
“I know she is,” Abby replied, looking up at the ceiling. “Even as a child, I could always feel my mother’s spirit watching over me.”
“Can she hear us?” Sunny asked, still looking in my path but not actually at me.
“If the calculations and the technology are correct.”
“Do you think she can save us?” Her large, emotional eyes, blinked back tears. With every blink she started to disappear, vanishing from reality like a spirit lost to time. When Sunny was completely gone, all that was left was my adult son. His arms were wrapped around the empty space.
All around me I could hear sobbing. I assumed this meant I was going to wake up. My baby son was probably crying for food or maybe because of the cold: but I was going to wake up. Right? I wanted so badly to wake up. Wake up! Wake up!
I felt a sharp pain. I awoke with a jolt under the tarp, to the collapsing of our little shelter. Touching my hip, I felt blood and splinters. All around me all I could see was tarp. I wanted to scream. Where was my son? Where was Baron?
I needed to calm down; breathe, just breathe. I opened my hands, placing them palms down as if I was going to attempt a snow angel. There was a secret, a lock. There had to be. I felt a strange crack in the pavement. Digging my fingertips in, the piece seemed to transform into a handle (or a lever.) Even if it was just a hand hold, it would be my ticket out of the tarp since I could use it to keep myself grounded in place (as opposed to flopping around like a dying fish.) Turns out, it was a handle. I found myself falling down a slide. At the bottom I finally managed to get free of the tarp.
Baron was sitting in a dark corner with a finger to his lips. “Shh, follow me. This is a mezzanine level.” He motioned towards what looked like a second series of tunnels. “I’m not sure how deep it goes. We’re not going to slide: we’re going to crawl. I’ll go first and you follow close. Do not lose sight of me. Understand?”
“Are you holding the baby?”
Baron nodded. “If shit goes bad, I want you to find my body. I’ll protect him with everything I have.”
I knew what he meant, and trusted him fully, but I was still afraid. “You’re a better fighter than me.”
“Yeah, that’s why I’m going to hold the baby.”
“Ok.”
Baron and I snuck down the tunnels, we emerged in an underground factory facility. “What is this place?”
“Trash processing facility,” Baron replied. “You head left I’ll head right.”
“Sure, I guess.” I went left until I saw what appeared to be a light source.
I passed between several cargo boxes, emerging in an open area. There was a series of large vats, bubbling with hot oil or (more likely) acid. “Acid?” I had never seen acid before but the scene looked like something out of a comic book.
“It is acid,” said a voice from a nearby balcony. “the typical use is to process heavy metals and other non-recyclable materials.”
“Faust?” I couldn’t actually see his location.
“Today we’re disposing of inorganic material of a different kind.” He hit a button causing a limp body to start to descend. It was clearly Tony, but I couldn’t tell if he was even alive. “Are you willing to make a deal; trade his life for the contents of the battery?”
“I don’t even know if the copy I have is real.” And there was also the fact that the infamous flash drive was in a van, in the care of Axel and Dr. Toki.
“The one that Baron put on the dark web? Trust me it’s the real deal.”
“So, what’s on it?” I blurted out the words, although I wasn’t expecting any kind of logical answer.
The man snickered. “Does it matter?”
“Yeah, kind of.”
“Look, do you want to know my entire evil plan or will you be a good girl and save your beloved boyfriend’s life?”
I looked over at Tony. I had no way of helping him. If he was still alive, he was more then capable of saving himself. I had to believe that. “Is it time travel?”
“What?” Faust asked with a laugh. “Seriously, what did you just say?” With a flash of light, Faust teleported, placing himself in front of me. He stood tall, in a tailored suit, staring me down with his creepy metallic eyes. “Answer me, little girl.”
Why did he look so much like the adult version of my son? Because he was a shape shifter? Or was there something else? “Time travel?”
The once stern man cracked a smile. “Time travel is the stuff of movies and fairytales. The contents of the battery will bring this world to its knees.”
“Yeah, I’ve heard.” I blinked my eyes as the pieces fell into place. There was a reason why my son had been able to communicate with me so clearly through dreams. “Selective telepathic time travel.”
Faust was no longer smiling. “Would you prefer that power fall to the hands of Kitsune? She and her brother, they’d use it to cause a gang war; an apocalypse of weapons and drugs. You wouldn’t want that blood on your hands.”
We he seriously trying to appeal to my humanity? “What about you? What’s your plan, to go back in time to give Hitler a migraine?” I knew what his plan was. Or at least I think I did. There was something about Lucy or maybe Denny. What I knew for certain was that the final goal was Sunny; her existence held the key.
“You’re not alone, are you? Such a pity.” Faust teleported off, in a blast of blue light.
I already knew where he was going and there was nothing I could do. Faust landed on top of Baron as he attempted to free Tony’s body. Both men were knocked in to the acid. There was no sound; no screams, or even cries.
Where was my baby?
Faust teleported in front of me, holding my son in his arms. “You might not have been willing to save your boyfriend, but perhaps you will be willing to trade for your child.”
My back hurt, my arms hurt and my head was pounding, but I ran straight at him, charging like a football player going in for a tackle.
I was blinded by a familiar blue light. We had teleported, but to where? I could hear Abby crying. He was alive and that’s all that mattered. I blinked my eyes once then twice.
“Fire?”
submitted by dourdan to BarryPepper [link] [comments]

Atari Vault Complete Pack (150 Steam PC/Linux/Mac Games) £1.49 @ Fanatical

The description of this deal was not provided by this subreddit and it's contributors.
£1.49 - Fanatical
Fab low price here for the pack if you dont yet have it.
Description
The golden age of gaming just got so much better - enjoy 150 classic games with your Steam PC key Atari Vault Complete Pack!
This collection contained the original Atari Vault series of 100 iconic games from the 1970s, 80s, and 90s, as well as the Atari Vault - 50 Game Add-On Pack.
ATARI VAULT Are you
feeling nostalgic or do you just want to discover old classics? Either way, you'll experience a collection of a hundred video games that Atari made for arcade cabinets and the Atari 2600 home console system from the 1970s, 1980s, and 1990s.
The games have been updated where possible and include modern features such as local and online multiplayer and online leaderboards. The updated control system and new online features (including Steam Leaderboards) allow you to challenge friends and compete against players from all over the world.
The games were also fully tuned to use the Steam controller, which allows for precise controls for the games, especially games that used trackball input devices like Centipede.
ATARI VAULT - 50 GAME ADD-ON PACK
These rarities include 14 old Atari arcade games from the 1970s, 16 Atari 5200 titles, 12 Atari 2600 games from M Network and eight prototypes and limited homebrew games for the Atari 2600.
As with the original 100 games in Atari Vault, enjoy a richly configurable experience, online multiplayer, and original manual and box scans.
**YOUR OFFICIAL ATARI VAULT COMPLETE PACK STEAM PC KEY GIVES YOU:
**
submitted by SuperHotUKDeals to HotUKGamingDeals [link] [comments]

C++ Class File Questions

Hello everyone!

I am working on a rather simple Casino program in C++. I am somewhat newer to C++ but since my college uses it, I am trying to tackle this project with that language. This was inspired to me by a blackjack program I made with Java, however, classes seem much easier and make way more sense to me in Java compared to C++.

Code will be below and will post my questions below it.

main.cpp
#include  #include  #include  #include  #include  #include "Card.h" #include "Deck.h" using namespace std; void showMenu(int &choice); int blackjackGame(int betAmount, int userBalance); int threeCardGame(int betAmount, int userBalance); int highCardGame(int betAmount, int userBalance); int getValidBet(int betAmount, int userBalance); enum cardSuits{HEART, SPADES, DIAMONDS, CLUBS}; enum cardValues{TWO, THREE, FOUR, FIVE, SIX, SEVEN, EIGHT, NINE, TEN, JACK, QUEEN, KING, ACE}; int main() { int userBalance; int userChoice; int betAmount; string userName; bool keepGoing = true; // Creates playing deck. Deck playingDeck; playingDeck.printDeck(); cout << "Shuffled Deck..." << endl; playingDeck.shuffle(); playingDeck.printDeck(); cout << "Welcome to the casino program!" << endl; cout << "Please enter your name." << endl; cin >> userName; cout << "Please enter your starting balance." << endl; cin >> userBalance; while(keepGoing) { showMenu(userChoice); switch(userChoice) { case 1: blackjackGame(betAmount,userBalance); break; case 2: threeCardGame(betAmount,userBalance); break; case 3: highCardGame(betAmount,userBalance); break; case 4: break; default: break; } } return 0; } void showMenu(int &choice) { // User Menu cout << "Please select a game" << endl; cout << "1) Blackjack" << endl; cout << "2) Three Card Poker" << endl; cout << "3) High Card Flush" << endl; cout << "4) Exit" << endl; cin >> choice; // Validates input while(choice < 1 || choice > 4) { cout << "You must enter either 1,2,3 or 4" << endl; cout << "Select an option (1,2,3,4)" << endl; cin >> choice; } } int getValidBet(int betAmount, int userBalance) { cout << "Please enter the amount you would like to bet" << endl; cin >> betAmount; while(betAmount > userBalance || betAmount < 1) { cout << "Invalid entry." << endl; cout << "Please enter the amount you would like to bet" << endl; cin >> betAmount; cout << endl; } return betAmount; } int blackjackGame(int betAmount, int userBalance) { cout << "Your current balance is $" << userBalance << endl; betAmount = getValidBet(betAmount, userBalance); cout << betAmount; } int threeCardGame(int betAmount, int userBalance) { cout << "Your current balance is $" << userBalance << endl; betAmount = getValidBet(betAmount, userBalance); cout << betAmount; } int highCardGame(int betAmount, int userBalance) { cout << "Your current balance is $" << userBalance << endl; betAmount = getValidBet(betAmount, userBalance); cout << betAmount; } 
Card.cpp
#include "Card.h" Card::Card() { cardNumber = ""; cardSuit = ""; cardValue = 0; } Card::Card(string num, string suit, int value) { cardNumber = num; cardSuit = suit; cardValue = value; } void Card::setNumber(string num) { cardNumber = num; } void Card::setSuit(string suit) { cardSuit = suit; } void Card::setValue(int value) { cardValue = value; } const string Card::getNumber() const { return cardNumber; } const string Card::getSuit() const { return cardSuit; } const int Card::getValue() const { return cardValue; } string Card::print() const { return (cardNumber + " of " + cardSuit); } 

Card.h
#ifndef CASINO_CARD_H #define CASINO_CARD_H #include  using namespace std; class Card { private: string cardNumber; string cardSuit; int cardValue; public: Card(); Card(string num, string suit, int value); void setNumber(string num); void setSuit(string suit); void setValue(int value); const string getNumber() const; const string getSuit() const; const int getValue() const; string print() const; }; #endif //CASINO_CARD_H 
Deck.cpp
#include "Deck.h" #include "Card.h" #include  #include  #include  #include  #include  #include  Deck::Deck() { string cardNumbers[13] = {"TWO", "THREE", "FOUR", "FIVE", "SIX", "SEVEN", "EIGHT", "NINE", "TEN", "JACK", "QUEEN", "KING", "ACE"}; string cardSuits[4] = {"HEARTS", "DIAMONDS", "SPADES", "CLUBS"}; int cardValues[13] = {2, 3, 4, 5, 6, 7, 8, 9, 10, 10, 10, 10, 11}; deck = new Card[CARDS_PER_DECK]; int suitCounter = 0; for (int i=0; i < 52; i++) { deck[i] = Card(cardNumbers[i % 13], cardSuits[suitCounter], cardValues[i%13]); if ((i+1) % 13 == 0) { suitCounter = suitCounter + 1; } } } void Deck::printDeck() const { for (int i=0; i < 52; i++) { cout << deck[i].print() << endl; } } void Deck::shuffle() { srand(time(NULL)); for (int original = 0; original < 52; original++) { int r = rand() % 52; Card temp = deck[original]; deck[original] = deck[r]; deck[r] = temp; } } 

Deck.h

#ifndef CASINO_DECK_H #define CASINO_DECK_H #include "Card.h" #include  #include  #include  #include  #include  using namespace std; const int CARDS_PER_DECK = 52; class Deck { public: Deck(); Card dealCard(); void shuffle(); void printDeck() const; private: Card *deck; int currentCard; }; #endif //CASINO_DECK_H 

Questions
  1. So what I need to do next is have a way to create a playerHand and a dealerHand. In Java I was able to do this within the Deck class itself. I feel like that would not be possible to do in C++. What would be the best way to handle this?
  2. If another class like Hand.cpp for example is needed, in C++ how do I populate the deck, shuffle it, and then use that shuffled deck within Hand.Cpp where I could create the players hand and dealers hand?
submitted by Nickt1596 to AskProgramming [link] [comments]

Sabacc with regular cards

I want to play Sabacc, but can't print or afford a real deck. So made some rules for a standard deck of cards. I wanted to make it simple to start, but add the ability to add rules as people get familiar with playing. used other people's variants for inspiration and take no ownership for these rules and want no credit for them. just wanted to share them so someone else might enjoy them.
Sabacc (Simple Variant)
Items needed: Standard Deck of Cards (with Jokers) Six Sided Die (2 Die for Interference Shield variant) 23 Counters per Player
Card Values: Black Suits are Positive Red Suits are Negative Ace is worth 1 2-10 is worth their number Jack is worth 11 Queen is worth 12 King is worth 13 Joker is worth 0
Start of the Game: Each player gets 23 counters.
Start of a Hand: If there is no dealer then a dealer is chosen. The dealer stays the dealer for the whole hand. The dealer deals two cards to each player and places the rest of the deck in the middle of table.
Ante: Each player places one counter in a pot to the side of the cards. This is the Sabacc pot. The first round starts after everyone adds the pot.
Length of Hand: A hand is played at least three rounds. (Use an indicator of some sort to show round number)
Round of Play
Betting Phase: The person to the dealers left starts the bet. The bet is a minimum of one counter and a maximum number of counters equal to the total number of players. After each bet the person to the bettor's left either matchs the bet, may raises the bet if it has not yet reached the maximum limit, or discards their cards, leaves the hand and forfiets any counters bet. All players must match the current bet or forfeit the hand.
Shift Phase: Dealer rolls a six sided die. If a 4, 5 or 6 is rolled then nothing happens. If a 1, 2 or 3 rolled then the player to picks a card in the hand of the player to their left. The selected cards are discarded and the dealer deals a new card to each player.
Call Phase: At the end of the third round and at the call phase of every round for the rest of the hand any player may call and the hand ends.
Deal Phase: Dealer deals one card to each player. Each player can discard any card in their hand. A player must have a minimum of two cards, but has no limit to the maximum number of cards.
Winning Hand
Winning: After a hand is called, each player adds their black suit cards and subtracts their red suit cards. The winner is the player closest to positive 23 or negative 23 wins without going over. The winner wins the bets of all players.
Sabacc: If a player gets exactly 23, either positive or negative, they have a Sabacc. A Sabacc wins the bets of all players and the Sabacc pot.
Sudden Demise: If there is a tie either positive or negative then the person with the most cards wins. If there is still a tie then the dealer gives each player who has tied a card. The scoring for all players is recounted, and a new winner is declared. If there is another tie, resolve as above.
Reverse Sabacc: If all players are over 23 then all bets go to the Sabacc pot.
Dealer Shift: After each hand the Dealer's role is taken by the player to the former dealer's left.
End of the Game: The end of the game happens when a player loses all their counters and the latest hand is over. The player with the highest total of counters wins. If the Sabacc pot is higher then all players, no one wins.
Advanced Variants
Advanced variants are decided on by players before the game starts. The variants below are only examples. Different players and casinos have their own variants.
Interference Shield: Before the Shift phase of a round a player may place any cards from their hand face up. That card is now considered locked. During the Shift phase, instead of one die, two dice are rolled. A shift only occurs if the numbers on the dice match. If a shift occurs any cards not locked are discarded and replacement cards are dealt to each player equal to the cards the player discarded. A locked card can still be discarded by player after cards are drawn.
Jawa's Choice: During Draw phase, a player can take the top card from the discard pile instead being delt a card from the top of the deck. The player may still discard a card from thier hand.
Bombing: If a player ends the hand with more the 23 or less then -23 then they bomb. If a player bombs they add to the Sabacc pot a number of counters equal to the number they bet in that hand. Should tied players have hands that bomb after an extra card, then the player must pay to the Sabacc pot a number of counters equal to the number they bet in that hand.
Pure Sabacc: In addition to 23 being a Sabacc, a player can get zero. A player who gets a total of zero has a Pure Sabacc. A Pure Sabacc beats a normal Sabacc.
Idiot's Array: If a player has a hand of only a joker (0), a two of any suit and a three of any suit then they have an Idiot's Array. In the event two players get an Idiot's Array each player draws a card. Card closest to zero wins.
Alternate Arrays: Specific combinations of cards specified before play begins beat any hand of equal value and may make the player eligible to claim the Sabacc Pot if they win. Some examples: The Queen of Air and Darkness: Any hand containing a Queen an Ace. Endurance: A hand of all black or red suits except for a king card of the opposite suit. Balance: Hand has equal number of red and black cards. Demise: The value of hand is points over 23 (positive or negative). If bombing variant is used then player must follow those rules after the winner is decided and winnings collected. Moderation: A hand with a red 10 and black ten. The Evil One: A hand containing the Ace of Spades and the Ace of Clubs. All cards count as negative. The Star: Any hand containing an Ace and any numbered Diamonds.
Corellian Spike: Before the first draw phase, the dealer deals one card and places it face up in front of each player. In draw phase, players may buy new cards for two counters. If the player buys a card, they could either discard the new card, swap it with one of the two cards in their hand, or swap it with the spike card. In shift phase, if a one is rolled (double ones if using Interference Shield) the card placed in front of player is discarded and replaced by one dealt by dealer instead of a change to the player's hand. The winner is the player closest to zero instead of 23. A regular Sabacc is now 0. Variations can beat a regular Sabacc. Fleet is a four of a kind equaling zero. Yee-Haw is a pair with red and black if same number and a joker that equals zero. Rylet is black three of any kind and red pair, or vice versa. Gee-Whiz is black suit from 1 to 4 and red 10, or vice versa. Straight Khryon is run of four cards (eg. 4, 5, 6, 7) with red and black suit that equal zero. Bantha's Wild is three cards of a kind and other cards that equal zero. Rule of Two is two pairs of two card of a kind that equal zero. Ties are resolved by the player with the lowest card in their hand winning the hand. If both players have lowest card then player with most cards wins. If there is still a tie then players draw a card. Lowest card wins.
Real Betting
When money instead of counters is used, the following changes are made to the rules.
Ante: A big and small blind are added. The player to the dealers left puts in an agreed upon big blind to the Sabacc pot and player to the left after the big blind player puts in a small blind that is half the big blind to the Sabacc pot. Intial bet and raises should also be decided.
Bidding: Minimum and Maximum bids are agreed upon before the hand starts.
End of Game: Game ends once no Sabacc Pot remains and players who can still ante and make a minimum bet decide to end game.
Null Sabacc: If only one player can play then that player receives the remaining Sabacc pot.
Bombing: Bombing is treated the same, except the amount added to Sabacc pot. Bombing requires the player to add the total of all bets forgot the hand to the Sabacc Pot.
Corellian Spike: Cards are bought for twice intial bid.
Idiot's Array: When determining the winning hand an Idiot's Array does not end the game and is considered better then a Pure Sabacc and wins player bets and the Sabacc pot.
submitted by CorruptPixie to StarWars [link] [comments]

THE REAL DEAL SLOT REELS - YouTube VGT Slots $50 Spins Deal or No Deal Game Tutorial  BetVictor Casino - YouTube 7 Ways to Steal JELLY's Diamonds in Minecraft! - YouTube Epic Highest Jackpot on YouTube Caught Live! Double ... How To BANKRUPT The Casino In 20 Minutes On 1 Slot Machine ... CASINO(1995) HOW TO DEAL WITH ASSHOLES. - YouTube

Jetzt Diamond Deal bei Casino Winner spielen. Ein sicheres und seriöses Online Casino. Spiele jetzt kostenlos oder mit Echtgeld für echte Gewinne! Bei Diamond Deal stehen 10 versteckte Diamanten und du auf der Bühne! Wähle die richtigen Felder auf der Leinwand aus und kassiere für jeden entdeckten Diamanten prächtige Gewinne! Live Chat . E-Mail. E-Mail. Passwort. Passwort vergessen. Anmelden. Registrieren. Casino Sport. Home Aktionen. Diamond Deal . Du spielst zum Spaß. 14:17. sunmaker, das erste Original Merkur Casino mit den ... Diamond Deal is an exciting classic 3-reel slot game, powered by Microgaming, one of the most popular gambling soft providers; therefore, it is currently available in lots of online casinos.Once you start playing, you will like the premium quality graphics and the superb sound effects. Spielen Sie Diamond Deal, das auf Wunderino verfügbar ist, und profitieren Sie von regelmäßigen Boni. Entdecken Sie die beliebtesten Spiele und gewinnen Sie! ⭐ Welcome To Diamond Deal Casino Over 68 online casino games: slot machines, video poker games and live casino games. Check out our live dealers and DOWNLOAD our free casino software. For HELP & SUPPORT don't hesitate to contact our 24/7 crew. DOWNLOAD DIAMONDDEAL Diamond Deal Casino Game. If you’ve dealt with Gamevy before than you’ll be somewhat familiar with the format of most of their games: there is a risk factor and lottery to them in order to keep the excitement coming. A Diamond Deal With Her Boss (Mills & Boon Modern) (English Edition) The Jerusalem Diamond (English Edition) The Deal Was for the Diamond Old Dogs - Daddy oder Deal Die Eliten-Clique Very Simple Law of Attraction: Find Out What You Really Want from Life . . . and Get It! That Which Does Not Kill Me Should Run Viking Nordic Warrior Tank Top Are you or anyone in your family or friends is a proud ... Diamond Deal Online. Diamond Deal slot game is a three-reel classic one-line game, it features the wild symbols and the bonus game. Very much like other slot games, Diamond Deal name originates from its key symbol- diamonds, other symbols in the Diamond Deal games include the Seven symbols, the Bar symbols, and the Cherry symbols. Diamond Deal enthält ein Wild Symbol und eine Bonusfunktion. Das Diamant Symbol ist Wild und ersetzt alle anderen Symbole, um Gewinnkombinationen zu vervollständigen. Das Diamant Symbol ersetzt jedoch das Schmuckkästchen nicht, um die Bonusfunktion auszulösen. Um die Bonusfunktion zu aktivieren, müssen Sie drei Münzen pro Dreh setzen. Wenn Sie drei Münzen setzen und das Schmuckkästchen ... The Diamond Deal A Diamond Deal With Her Boss (Mills & Boon Modern) (English Edition) The Jerusalem Diamond (English Edition) The Deal Was for the Diamond Old Dogs - Daddy oder Deal Die Eliten-Clique Very Simple Law of Attraction: Find Out What You Really Want from Life . . . and Get It! That Which Does Not Kill Me Should Run Viking Nordic Warrior Tank Top Are you or anyone in your family or ...

[index] [6976] [25020] [1340] [28165] [24526] [13885] [5718] [19556] [4578] [18213]

THE REAL DEAL SLOT REELS - YouTube

"Casino" is a 1995 American epic crime drama film directed by "Martin Scorsese" and starring "Robert De Niro, Joe Pesci & Sharon Stone".Casino was released o... This video is dedicated to my AWESOME 5,000+ subscribers! The BIGGEST Jackpot on YouTube caught LIVE for $20/spin on Double Diamond Deluxe! This video was sh... "Casino" is a 1995 American epic crime drama film directed by "Martin Scorsese" and starring "Robert De Niro, Joe Pesci & Sharon Stone".Casino was released o... please subscribe... im tired of all these low quality casino movie clips soo i made really good quality ones of some the best scenes on casino please go to m... GTA Online: The Diamond Casino Heist - Heist Prep: Gruppe Sechs Gear Part 1 & 2 walkthrough \ guide played in hard difficulty SOLO - No commentary (1080p - F... Trust your instincts or devise a winning method to get the best deal from the mysterious Banker in our brand-new Live Casino game Deal Or No Deal.Take a look... Published: 4/3/2020 THE REAL DEAL SLOT REELS COME ON MAN!!! GIMMIE YOU BONUS!!! SLOT FOOL plays ROLLER WHEEL and it sucks the life out of him!!! @COUSHATTA THE REAL DEAL SLOT REELS – (2/2020.8) 7 Ways to Steal JELLY's Diamonds in Minecraft! with PrestonPlayz 👊👕 Get your merch here! 🡆 http://www.prestonsstylez.com/ ☑️ Don't forget to vote for me i... Thanks for Watching How To BANKRUPT The Casino In 20 Minutes On 1 Slot Machine! Wonder 4 Boost Slot Machine W/ SDGuy1234! Like the video? Thumbs it up! Love ... This is a machine that you can hit up to $250,000 on if you are real lucky. We did a lot of $50 spins but didn't get the big money. If you don't spin, you...

#